Game Development: Cuck-Hombre

Announcements about major changes in Haven & Hearth.

Re: Game Development: Cuck-Hombre

Postby stickman » Thu Nov 05, 2015 3:27 am

in legacy I use to farm 1 big 10x10? carrot field and it would fill an entire trough... now I do a field probably the same size and I fill 1/10 of a trough...

are you sure you have your calculations correct? or are they off my a factor of 10?

legacy I had no issues with 10-15 cows casually farming.. now I have 3 cows and I feel like I have to farm every second something is ready so that I can stuff it in the trough. there is no way we could take a day off and NOT farm.
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Re: Game Development: Cuck-Hombre

Postby AAlex » Thu Nov 05, 2015 3:29 am

thx 4 q100 ore ¦]
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Re: Game Development: Cuck-Hombre

Postby Robben_DuMarsch » Thu Nov 05, 2015 3:30 am

No rollback?
We all get to keep our super, game breaking ore?
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Re: Game Development: Cuck-Hombre

Postby Chiprel2 » Thu Nov 05, 2015 3:30 am

I just want to say you can't freaking put in/nerf ore/coal/stone so fast.
I was online when you put the patch. I have q60 ore and q50 coal now. After last fix it went to q30(coal).
Either change it back to how high it was or rollback.
Unfair to those who werent around when patch hit.
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Re: Game Development: Cuck-Hombre

Postby smileyguy4you » Thu Nov 05, 2015 3:31 am

you guys changed the ore quality on that last shut down also, im now getting base qualitys per level like old haven lower levels

lvl 2 is base 20 q
lvl 3 base 30 q
after this patch initially i was seeing varied qualities and its switch back when you fixed the animal food change.....
Last edited by smileyguy4you on Thu Nov 05, 2015 3:32 am, edited 1 time in total.
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Re: Game Development: Cuck-Hombre

Postby Chiprel2 » Thu Nov 05, 2015 3:31 am

This is heavy fuck up jorbtar. I can live with my super high q ore. It's just unfair to those who werent online. :(
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Re: Game Development: Cuck-Hombre

Postby Robben_DuMarsch » Thu Nov 05, 2015 3:31 am

Can we please get a rollback so that this isn't so gamebreaking?
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Re: Game Development: Cuck-Hombre

Postby kilakan » Thu Nov 05, 2015 3:32 am

Unfortuneately (kicking myself here) I tend to agree. my mine jumped up to avg q80ish, from q20 and is now back down to q50. whatta slingshot.
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Re: Game Development: Cuck-Hombre

Postby jorb » Thu Nov 05, 2015 3:33 am

Ok, sorry for the confusion.

We had calculated the legacy food values wrong.

In legacy livestock ate...
Livestock: 0.5 liters of swill/day
Pregnant Livestock: 5 liters of swill/day when pregnant
Chickens: 0.5 liters of swill/day
Chicks: 0.2 liters of swill/day

Livestock is now set to eat

Livestock: 1 liter of swill/day
Pregnant Livestock: 5 liters of swill/day when pregnant
Chickens: 0.3 liters of swill/day
Chicks: 0.1 liters of swill/day

To me, this seems entirely fair. I don't think that livestock should (as they did in Legacy) eat less than chickens. Chickens have, for that matter, been lowered.
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Re: Game Development: Cuck-Hombre

Postby Granger » Thu Nov 05, 2015 3:33 am

Mapping in caves is broken now, when moving through minesholes the map dosn't change right and i'm getting the maps of the prior level.
Quality nodes seem to be gone and we're back to q=level*10.
Lower levels are unmineable now (with my strength).
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