Game Development: Le Petit Fix

Announcements about major changes in Haven & Hearth.

Re: Game Development: Le Petit Fix

Postby CSPAN » Tue Nov 10, 2015 1:37 am

wow
LS of Twin Lakes BIG TRUCKS
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Re: Game Development: Le Petit Fix

Postby Ejnekor » Tue Nov 10, 2015 1:40 am

I have one table with negative satiation modifier.
-835%

The rest are positive (and not so huge) numbers. Something went bad? :)

Edit: actually one (not fully equipped) table shows 1203%. Something strange in here, I think.
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Re: Game Development: Le Petit Fix

Postby Kaios » Tue Nov 10, 2015 1:48 am

You get a different percentage while standing and viewing the table than when sitting on a chair which leads me to believe it takes the chair quality in to account, which is how it originally was if I recall correctly. Probably the table as well.

As for the crazy percentage I can't explain that one.
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Re: Game Development: Le Petit Fix

Postby stickman » Tue Nov 10, 2015 1:52 am

ya my values are negative
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Re: Game Development: Le Petit Fix

Postby bmjclark » Tue Nov 10, 2015 1:54 am

What symbel items do u have that makes it go negative? Mine are positive.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: Game Development: Le Petit Fix

Postby loftar » Tue Nov 10, 2015 1:58 am

Ejnekor wrote:I have one table with negative satiation modifier.
-835%

The rest are positive (and not so huge) numbers. Something went bad? :)

Edit: actually one (not fully equipped) table shows 1203%. Something strange in here, I think.

What item causes that?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: Le Petit Fix

Postby lachlaan » Tue Nov 10, 2015 2:01 am

Was the debate about who gets to shout at Xsolla support next?
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Re: Game Development: Le Petit Fix

Postby loftar » Tue Nov 10, 2015 2:04 am

Oddity wrote:Any thoughts you can share with us?

What fun is it if we can't one day suddenly spring a huge patch that completely changes the game on you? ¦]

lachlaan wrote:Was the debate about who gets to shout at Xsolla support next?

We have gotten them to respond again, though. I think (hope) we should almost be there now.
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Re: Game Development: Le Petit Fix

Postby Ejnekor » Tue Nov 10, 2015 2:06 am

loftar wrote:What item causes that?


Looks like its not specific item, but multipliers.. Tried different combinations. When I add them together it starts grow to ridiculous amount before going negative. Looks like bug only happens when you look at the table while not seated. Here is my setup:

Image
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Re: Game Development: Le Petit Fix

Postby bmjclark » Tue Nov 10, 2015 2:08 am

loftar wrote:
Oddity wrote:Any thoughts you can share with us?

What fun is it if we can't one day suddenly spring a huge patch that completely changes the game on you? ¦]



You mean like this one? viewtopic.php?f=39&t=44956 ¦]
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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