Game Development: A Touch of Fix

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Touch of Fix

Postby nuker22110 » Thu Nov 19, 2015 2:19 am

anyone knows what fep fishpie gives and what 'Added a new curiosity that can be found.' is?
Last edited by nuker22110 on Thu Nov 19, 2015 2:20 am, edited 1 time in total.
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Re: Game Development: A Touch of Fix

Postby AAlex » Thu Nov 19, 2015 2:20 am

Image

It's a freaking turd

Edit: Jorb, confirm Ravian first turd found?
Last edited by AAlex on Thu Nov 19, 2015 2:20 am, edited 2 times in total.
Image
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Re: Game Development: A Touch of Fix

Postby Lunarius_Haberdash » Thu Nov 19, 2015 2:20 am

Where's our support the patch hat!

I mean, give us a fisherman's hat to go with that fish pie!

Image
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Re: Game Development: A Touch of Fix

Postby DeadlyPencil » Thu Nov 19, 2015 2:21 am

oh since your doing creation rooms fix's...

when i made my alts i "failed" to walk into the fire quite a few times, meaning i hit the fires bounding box. i think you can only enter the fire from 1 direction. this was along time ago, but if you haven't done any fix's to that fire the problem should still exist.
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Re: Game Development: A Touch of Fix

Postby Redlaw » Thu Nov 19, 2015 2:32 am

Loving this update, even if its smaller things. Some times its the small things that can make a big difference. I have some things to look forward to sunday night and monday morning... if I do not spend most of my time working on my place.
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Re: Game Development: A Touch of Fix

Postby kalkkar » Thu Nov 19, 2015 2:36 am

was digging a sandstone quarry and its not stamina draining
jorb wrote:
trickdaemon wrote:The best way to control and misinform a populace is by censorship.
Smartest move I've seen Seatribe make yet.

You may call me Herr Doktor Goebbels.
kalkkar wrote:
jorb wrote:Dual wielding never seemed like a RL thing, but it looks cool, so why not.

:o i could be a real barbarian, B12s are overrated~
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Re: Game Development: A Touch of Fix

Postby Tonkyhonk » Thu Nov 19, 2015 2:37 am

Redlaw wrote:Some times its the small things that can make a big difference.

indeed!
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Re: Game Development: A Touch of Fix

Postby Granger » Thu Nov 19, 2015 2:44 am

DeadlyPencil wrote:oh since your doing creation rooms fix's...

when i made my alts i "failed" to walk into the fire quite a few times, meaning i hit the fires bounding box. i think you can only enter the fire from 1 direction. this was along time ago, but if you haven't done any fix's to that fire the problem should still exist.

Entering fire from side of wizard works, the other dosn't.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: Game Development: A Touch of Fix

Postby loftar » Thu Nov 19, 2015 2:45 am

I'm pretty sure it's actually that it doesn't work if you click the fire several times on your way to it.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: A Touch of Fix

Postby Granger » Thu Nov 19, 2015 2:46 am

loftar wrote:I'm pretty sure it's actually that it doesn't work if you click the fire several times on your way to it.

Then it is even more broken that I thought.
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