Game Development: A Touch of Fix

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Touch of Fix

Postby jorb » Sun Nov 22, 2015 11:30 am

Potjeh wrote:
jorb wrote:[*] Animals should no longer attack while fleeing. Cape awarded to jorb.

As in not aggroing? They still do.


Will look at it again, then.
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Re: Game Development: A Touch of Fix

Postby Potjeh » Sun Nov 22, 2015 12:34 pm

Return the cape tho ¦]
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Re: Game Development: A Touch of Fix

Postby barra » Mon Nov 23, 2015 12:57 pm

jorb wrote:For our main event we had hoped to get barter stands in tonight, but we only got half-way. Expect them next patch.

Soon...
loftar wrote:You do appear to need a good trolling.
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Re: Game Development: A Touch of Fix

Postby FerrousToast » Mon Nov 23, 2015 12:59 pm

barra wrote:
jorb wrote:For our main event we had hoped to get barter stands in tonight, but we only got half-way. Expect them next patch.

Soon...

http://dagobah.net/flash/zone_hype_train.swf
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Re: Game Development: A Touch of Fix

Postby linkfanpc » Mon Nov 23, 2015 3:47 pm

If you haven't already, add it that murderer's can be killed in their sleep even if you don't have Rage. Also make it that assaulting, knocking out, and killing a murderer leaves no scents on your end. (As long as the Outlaw debuff is there, in fact, add a new Murderer debuff, if that is present, people without Rage can kill you, and they won't leave any scents, but you will if you manage to kill them.) If someone were to kill one of my bros, oooh! Their gonna get it!
Waiting for something to happen? Everything is going to be okay.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

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Re: Game Development: A Touch of Fix

Postby linkfanpc » Mon Nov 23, 2015 3:56 pm

jorb wrote:[*] Sand castle gives 7500lp base, rather than 2500.


0_0
Studying one right now. Holy frick i think it's worth it!

(Plus i've put alot of LP in Carpentry and stuff, so i get +8000)

I personally love the sand castle. The only downside is that i live far away from sand, but that's my own fault.
Waiting for something to happen? Everything is going to be okay.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

W7: Semi-Hermit
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W9-13: Lawspeaker of villages of myself-4 people.

There's SOMETHING behind you.
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Re: Game Development: A Touch of Fix

Postby barra » Mon Nov 23, 2015 4:12 pm

linkfanpc wrote:If you haven't already, add it that murderer's can be killed in their sleep even if you don't have Rage. Also make it that assaulting, knocking out, and killing a murderer leaves no scents on your end. (As long as the Outlaw debuff is there, in fact, add a new Murderer debuff, if that is present, people without Rage can kill you, and they won't leave any scents, but you will if you manage to kill them.) If someone were to kill one of my bros, oooh! Their gonna get it!

No. Read the dev thread on pvp: viewtopic.php?f=40&t=44710
loftar wrote:You do appear to need a good trolling.
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Re: Game Development: A Touch of Fix

Postby Dakutis » Mon Nov 23, 2015 5:58 pm

linkfanpc wrote:
jorb wrote:[*] Sand castle gives 7500lp base, rather than 2500.


0_0
Studying one right now. Holy frick i think it's worth it!

(Plus i've put alot of LP in Carpentry and stuff, so i get +8000)

I personally love the sand castle. The only downside is that i live far away from sand, but that's my own fault.


Biggest downside is 96h and 4 slots. My carpenter skill only 25 but with good sand I get ~10500
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Re: Game Development: A Touch of Fix

Postby linkfanpc » Mon Nov 23, 2015 10:01 pm

Dakutis wrote:
linkfanpc wrote:
jorb wrote:[*] Sand castle gives 7500lp base, rather than 2500.


0_0
Studying one right now. Holy frick i think it's worth it!

(Plus i've put alot of LP in Carpentry and stuff, so i get +8000)

I personally love the sand castle. The only downside is that i live far away from sand, but that's my own fault.


Biggest downside is 96h and 4 slots. My carpenter skill only 25 but with good sand I get ~10500


1. I don't give a single crap about curio time. Idk why, i just don't.
2. I don't get alot of curios, and since (for what i've been getting) it gives such a crap-load of LP, i think the 2x2 is reasonable.
Waiting for something to happen? Everything is going to be okay.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

W7: Semi-Hermit
W8: Semi-Hermit
W9-13: Lawspeaker of villages of myself-4 people.

There's SOMETHING behind you.
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Re: Game Development: A Touch of Fix

Postby warrri » Tue Nov 24, 2015 2:57 pm

linkfanpc wrote:1. I don't give a single crap about curio time. Idk why, i just don't.
2. I don't get alot of curios, and since (for what i've been getting) it gives such a crap-load of LP, i think the 2x2 is reasonable.


Thats great for you but that doesnt mean its a worthwhile curio, unless youre really really struggling to fill at least 13 slots with other different stuff.
I feel like the sand castle would be perfectly fine for newbs who just started, if it only didnt require bone glue.
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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