Game Development: Apperances of Fix

Announcements about major changes in Haven & Hearth.

Re: Game Development: Apperances of Fix

Postby jorb » Tue Dec 01, 2015 8:24 pm

sabinati wrote:
jorb wrote:
  • Wagons should be unable to cross ridges and shallow water. Reported/suggested here.



no, no, you were supposed to make wagons able to cross shallow water


Sorry. I was unclear. They were able to cross ridges but not shallow water. They can now cross shallow water but not ridges. Edited OP.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Apperances of Fix

Postby sabinati » Tue Dec 01, 2015 8:34 pm

excellent
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Re: Game Development: Apperances of Fix

Postby warrri » Tue Dec 01, 2015 8:40 pm

jorb wrote:
sabinati wrote:
jorb wrote:
  • Wagons should be unable to cross ridges and shallow water. Reported/suggested here.



no, no, you were supposed to make wagons able to cross shallow water


Sorry. I was unclear. They were able to cross ridges but not shallow water. They can now cross shallow water but not ridges. Edited OP.

Can they squash tiny game like chicken and rats and frogs PLEASE.
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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Re: Game Development: Apperances of Fix

Postby nethack » Tue Dec 01, 2015 10:54 pm

jorb wrote:
sabinati wrote:
jorb wrote:
  • Wagons should be unable to cross ridges and shallow water. Reported/suggested here.



no, no, you were supposed to make wagons able to cross shallow water


Sorry. I was unclear. They were able to cross ridges but not shallow water. They can now cross shallow water but not ridges. Edited OP.


Can we have that for carts too ? That would be nice (...oh snap).
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Re: Game Development: Apperances of Fix

Postby Dominick » Tue Dec 01, 2015 11:47 pm

jorb wrote:They can now cross shallow water but not ridges. Edited OP.


This is the best thing ever.

This is going to save so much time, in being able to go directly to places rather than navigating around rivers and such. :D
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Re: Game Development: Apperances of Fix

Postby LadyGoo » Wed Dec 02, 2015 5:50 pm

jordancoles wrote:Personally I like the display sign for marking nodes and for organizing containers in plots with multiple members
I just thought you could assign wooden signs for this, rather than making a separate [ugly] object. :D
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Re: Game Development: Apperances of Fix

Postby Redkat » Sun Dec 06, 2015 4:05 pm

this is probably too late after all the other praises and .. less so ones.

But I just used display sign - and it's wonderful, Jorb :)
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Re: Game Development: Apperances of Fix

Postby jorb » Mon Dec 07, 2015 8:27 am

You're welcome!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Apperances of Fix

Postby maze » Mon Dec 07, 2015 9:30 pm

Image

I agree
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game ideas
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Re: Game Development: Apperances of Fix

Postby _Gunnar » Tue Dec 08, 2015 6:54 pm

stop showing off :x
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