Game Development: A Touch of Death

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Touch of Death

Postby Shadow7168 » Wed Jan 13, 2016 3:16 pm

BRB stitching up my wretched gore incase I start dying next patch.
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Re: Game Development: A Touch of Death

Postby dzielny_wojownik » Wed Jan 13, 2016 3:22 pm

cant wait for the patch :D :D :D

you know what people in poland say - palenie marihuany i zjeść ciastko , czekając xD
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Re: Game Development: A Touch of Death

Postby Amanda44 » Wed Jan 13, 2016 3:23 pm

jorb wrote:
xTrainx wrote:well, how bad can it be


Famous last words.


I can still remember the days when I used to be excited by an incoming update, now I usually have a box of tissues handy and a pillow to punch. :P
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Re: Game Development: A Touch of Death

Postby lachlaan » Wed Jan 13, 2016 3:24 pm

xTrainx wrote:
jorb wrote:One of the more game changing patches we've made since release, I suspect, at least. Not entirely sure.

We'll all find out before long.

well, how bad can it be



That's it, we're done. Game over folks, he dun gone and said it :(
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Re: Game Development: A Touch of Death

Postby pedorlee » Wed Jan 13, 2016 3:31 pm

Why todayy! Got a lot of homework :(

Im anxious for it! :)
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Re: Game Development: A Touch of Death

Postby Kaios » Wed Jan 13, 2016 3:35 pm

jorb wrote:As soon as loftar gets up.


Get a puppy and put it on his face
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Re: Game Development: A Touch of Death

Postby Pupsi » Wed Jan 13, 2016 4:26 pm

Image
:mrgreen:
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w6 The Sparta
w7 Isla de la tortuga>A.D>CookieVille (not sure if it was w7 or w6)
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w11 Funcy Huts
w12 :P
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Re: Game Development: A Touch of Death

Postby ricky » Wed Jan 13, 2016 7:07 pm

so there's no way of knowing if a spooky ghost has been summoned/is coming to kill you? I understand that it's part of the risk of committing a crime, but that seems unreasonable.

you mentioned that ghost speed is randomized? is there a max cap on ghost speed? can you outrun ghosts?

do spooky ghosts drop anything? if you're man enough to commit a crime AND kill a ghost, you should at least get a cool hat or a curio to study.
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Re: Game Development: A Touch of Death

Postby shubla » Wed Jan 13, 2016 7:09 pm

ricky wrote:so there's no way of knowing if a spooky ghost has been summoned/is coming to kill you? I understand that it's part of the risk of committing a crime, but that seems unreasonable.

you mentioned that ghost speed is randomized? is there a max cap on ghost speed? can you outrun ghosts?

do spooky ghosts drop anything? if you're man enough to commit a crime AND kill a ghost, you should at least get a cool hat or a curio to study.

Would be abused
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Re: Game Development: A Touch of Death

Postby ricky » Wed Jan 13, 2016 7:26 pm

shubla wrote:abuse


this whole game is abused.
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