Game Development: A Touch of Vengeance

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Touch of Vengeance

Postby Yasodhara » Wed Jan 13, 2016 4:02 pm

Did i get it right, you can send those ghosts until you run out of scents?
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Re: Game Development: A Touch of Vengeance

Postby GustawoVegas » Wed Jan 13, 2016 4:02 pm

This is retarded.
You are retarded.
Also asslicking in this thread is rediculious.
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Re: Game Development: A Touch of Vengeance

Postby Redkat » Wed Jan 13, 2016 4:04 pm

Very very interesting update. Ty
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Re: Game Development: A Touch of Vengeance

Postby LadyGoo » Wed Jan 13, 2016 4:06 pm

Will we have sieges updates after this one? Or you are going to wait for weeks before doing anything about it?
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Re: Game Development: A Touch of Vengeance

Postby loftar » Wed Jan 13, 2016 4:06 pm

xTrainx wrote:ok but, for me it takes me a lot of time after i log in to load everything, including map and objects, can the ghost attack while you are loading the world?

If it's standing by you waiting to log in, it does wait a few seconds after you log in before it starts attacking.

GustawoVegas wrote:This is retarded.
You are retarded.
Also asslicking in this thread is rediculious.

Thank you for that constructive critique.
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Re: Game Development: A Touch of Vengeance

Postby GustawoVegas » Wed Jan 13, 2016 4:07 pm

LadyGoo wrote:Will we have sieges updates after this one? Or you are going to wait for weeks before doing anything about it?

It's more fun to add spooky ghost that DEVELOP THE ACTUAL FUCKING GAME.
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Re: Game Development: A Touch of Vengeance

Postby GustawoVegas » Wed Jan 13, 2016 4:08 pm

loftar wrote:Thank you for that constructive critique.


My "critique" is at the same level of constructivity with this update.
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Re: Game Development: A Touch of Vengeance

Postby Amanda44 » Wed Jan 13, 2016 4:09 pm

GustawoVegas wrote:This is retarded.
You are retarded.
Also asslicking in this thread is rediculious.


How so? Just because people disagree with you and like the idea?

This is perfect for hermits and smaller towns going up against bigger bullies, what would you prefer, that factions and larger towns continue to get away with doing w/e they like, hidden away safely behind b/walls?

If you have a better way of balancing the system why don't you express that rather than insulting everyone?
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Re: Game Development: A Touch of Vengeance

Postby Ganhart » Wed Jan 13, 2016 4:09 pm

Is there any limit for spirits that can be summoned per single criminal?
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Re: Game Development: A Touch of Vengeance

Postby GladiatoR » Wed Jan 13, 2016 4:10 pm

0/10 about this new feature. This ghost wont give anyone more desire to log in and play...

There was so many suggestions about what should be primary to get back population, but not like this content... I was waiting for something like reintroducing new curio system, better barter stand configuration, new siege system or something that will affect endgame content (where you should spend more time with fun).


Also about this feature. Players can place whatever they want amount of Totems and claim lots of lands and after each crime they will waiting for this ghost that can end up their journey in this game. This feature may be better implementer after new death system.
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