Game Development: The Danger Zone

Announcements about major changes in Haven & Hearth.

Re: Game Development: The Danger Zone

Postby Dominick » Tue Jan 19, 2016 2:15 am

jorb wrote:
Valkoria wrote:When dumping stuff in the water, whats the range people can fish it up? Or is it world wide.


The currents carry things to the strangest places.


Oh, oh! If we drop parchment in the water, with something written on it - will people be able to randomly find it and read it? :D
Dominick
 
Posts: 122
Joined: Sun Sep 20, 2015 1:22 am
Location: Australia

Re: Game Development: The Danger Zone

Postby tempwad » Tue Jan 19, 2016 2:15 am

welcome to the world of battering rams everywhere.
trapped? masturbate.
User avatar
tempwad
 
Posts: 383
Joined: Thu Feb 10, 2011 1:03 pm

Re: Game Development: The Danger Zone

Postby loftar » Tue Jan 19, 2016 2:15 am

Dominick wrote:will people be able to randomly find it and read it? :D

Yes.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
loftar
 
Posts: 7432
Joined: Fri Apr 03, 2009 7:05 am

Re: Game Development: The Danger Zone

Postby Smoopadoop » Tue Jan 19, 2016 2:16 am

Dominick wrote:
jorb wrote:
Valkoria wrote:When dumping stuff in the water, whats the range people can fish it up? Or is it world wide.


The currents carry things to the strangest places.


Oh, oh! If we drop parchment in the water, with something written on it - will people be able to randomly find it and read it? :D


Jorb, Loftar, quickly make a ninja update to make a message in a bottle! Like just do it right now and try to slip it into the game at sanic speeb.
MODS ARE ASLEEP POST SMALL BART
ImageImageImageImageImageImageImageImageImage
Smoopadoop
 
Posts: 358
Joined: Tue Apr 22, 2014 8:15 am
Location: Somewhere in Australia, probably.

Re: Game Development: The Danger Zone

Postby Redlaw » Tue Jan 19, 2016 2:16 am

oooo why not allow us to place Parchments in wine bottle so we can do the message in a bottle.
User avatar
Redlaw
 
Posts: 1571
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: The Danger Zone

Postby GladiatoR » Tue Jan 19, 2016 2:17 am

jorb wrote:[*] Battering rams can not be destroyed until 18 hours after build completion, i.e. 6 hours before they can be used.
[*] Battering rams now have a repair time of 8 hours, as in Legacy, rather than 24 hours as we had accidentally made it.
[*] Battering rams can be destroyed 2 hours after repair, i.e. 6 hours before they can be used again.
[*] Thus: Battering rams can always be destroyed 6 hours before they can be used, and never before.


Update for system that not intact. Good job for up'ing Nidbanes more & more. Right way to lose more players.

For me still no reason to pay for subscription, since nothing to do rather then grinding Q's.
User avatar
GladiatoR
 
Posts: 213
Joined: Fri Aug 28, 2015 11:04 pm

Re: Game Development: The Danger Zone

Postby Jalpha » Tue Jan 19, 2016 2:17 am

loftar wrote:I'm not telling. :)


Image
Time only exists in the presence of mass.

Don't listen to your parents.
User avatar
Jalpha
 
Posts: 1205
Joined: Thu Aug 22, 2013 12:16 pm

Re: Game Development: The Danger Zone

Postby Smoopadoop » Tue Jan 19, 2016 2:18 am

GladiatoR wrote:angry shit


pretty sure this is a nerf to nidbanes
MODS ARE ASLEEP POST SMALL BART
ImageImageImageImageImageImageImageImageImage
Smoopadoop
 
Posts: 358
Joined: Tue Apr 22, 2014 8:15 am
Location: Somewhere in Australia, probably.

Re: Game Development: The Danger Zone

Postby DaniAngione » Tue Jan 19, 2016 2:18 am

1. 6-hour ram watch? RIP Hermits

2. What prevents someone from just using slaughter on livestock instead?
W10 Former King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
User avatar
DaniAngione
 
Posts: 1791
Joined: Sun Dec 18, 2011 12:22 am
Location: The Hearthlands

Re: Game Development: The Danger Zone

Postby jorb » Tue Jan 19, 2016 2:19 am

GladiatoR wrote:Update for system that not intact. Good job for up'ing Nidbanes more & more. Right way to lose more players.

For me still no reason to pay for subscription, since nothing to do rather then grinding Q's.


Excellent literacy skills. 10/10. Right way to lose my attention.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 17172
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Ahrefs [Bot], Hiroaric and 1 guest