Game Development: Riff-Rafts

Announcements about major changes in Haven & Hearth.

Re: Game Development: Riff-Rafts

Postby dafels » Tue Feb 23, 2016 7:32 am

there are some good things in salem, so who cares if they copy them into haven as long they are good systems? Slotting items is a good system indeed. Also, pls bring back the curio update pls :(
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Re: Game Development: Riff-Rafts

Postby stickman » Tue Feb 23, 2016 7:39 am

just want to confirm... can rams/catapults and things be loaded onto a raft?

I built near the water and I wanted to know if I am screwed or not...
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Re: Game Development: Riff-Rafts

Postby Leon232 » Tue Feb 23, 2016 8:55 am

i'm sorry but i couldn't help laughing at EVERYTHING that Infectedking dude said, not to mention his profile pic is of a shit ton of meth. i lol'd at that too.

i don't have any issues with you recycling content from Salem as long as we dont go the P2W route, the accelerated progression for sub'ers isn't really too game breaking. Vanity slots are a GREAT idea, that way armors can be sold on the store without stats. (maybe weapon skins too?) but yea, the drawing of the map was funny to see the extreme similarities, but it makes perfect sense seeing as you guys drew both of them XD are we going to say salem stole stuff from haven 1.0 next?

anyways, random request: Chalcopyrite is a hybrid copper/iron ore, can we possibly have a hybrid tin/iron ore as well? having just 1 ore type for tin is kind of depressing.
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Re: Game Development: Riff-Rafts

Postby maze » Tue Feb 23, 2016 9:03 am

Why are people comparing J&L game to J&L game.
like really~
I don't even see the point of discussing it~

there is far more pressing things to discuss-
Like did we finally add crippling to PvE & PvP yet?
or are we back to having to run after deer again
WARNING! MY ENGISH SUCKS.
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Re: Game Development: Riff-Rafts

Postby Granger » Tue Feb 23, 2016 9:04 am

Leon232 wrote:anyways, random request: Chalcopyrite is a hybrid copper/iron ore, can we possibly have a hybrid tin/iron ore as well? having just 1 ore type for tin is kind of depressing.


While at the subject of depressing: can we please have the low yield ores changed to give nuggets (or smaller units) instead of no bars but smelters full of gneiss?
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Re: Game Development: Riff-Rafts

Postby Turtlesir » Tue Feb 23, 2016 11:26 am

linkfanpc wrote:
jorb wrote:want to add trolls


Wait...so that weird creature in the pic of W9 announcement isn't a Troll?!

...oh...crap...

it was a torbjar-troll of a troll. :roll:
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Re: Game Development: Riff-Rafts

Postby strpk0 » Tue Feb 23, 2016 12:13 pm

xsolla

35 payment methods in my country (colombia) from xsolla. 4 of which are cellphone payments, another 4 or so that allow me to pay with physical money and the rest are all local banks.

Great job, now I have no excuse to not give you guys my money. greedy bastards :lol:

Nice update, and RIP everyone's wallets.
Granger wrote:Fuck off, please go grow yourself some decency.

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Re: Game Development: Riff-Rafts

Postby Kaios » Tue Feb 23, 2016 3:32 pm

loftar wrote:I must wonder what kind of expectations you're having on us. Is it underwhelming if not every update is completely world-changing? Would you prefer it if we simply just held back all new developments we made and released them all every month instead, just so that each update post takes longer to read?


It's underwhelming when the content part of the update is the addition of one piece of old content
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Re: Game Development: Riff-Rafts

Postby leanne69 » Tue Feb 23, 2016 3:39 pm

jorb wrote:[*] Ring of Brodgar and Pearl Necklace now increase LP gain.


Just did my first pearl necklace, but it give no indication of LP gain. Mind to give the value ?

edit : Nvm just figured it out myself. A 5% bonus on Q10 if i'm correct ^^

Thanks a lot for this update, was waiting that for a while now! :) Keep in up this good work!
Last edited by leanne69 on Tue Feb 23, 2016 4:07 pm, edited 1 time in total.
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Re: Game Development: Riff-Rafts

Postby Turtlesir » Tue Feb 23, 2016 3:53 pm

Granger wrote:
Leon232 wrote:anyways, random request: Chalcopyrite is a hybrid copper/iron ore, can we possibly have a hybrid tin/iron ore as well? having just 1 ore type for tin is kind of depressing.


While at the subject of depressing: can we please have the low yield ores changed to give nuggets (or smaller units) instead of no bars but smelters full of gneiss?

this has a bunch: https://en.wikipedia.org/wiki/Category:Tin_minerals

https://en.wikipedia.org/wiki/Stannite or bell metal ore. it's perfect: 28% tin, 13% iron, and 30% copper (i'll leave the sulphur/brimstone out), and occurs around chalcopyrite and cassiterite. should be a lot more rare though.
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