Game Development: Convenient Salve

Announcements about major changes in Haven & Hearth.

Re: Game Development: Convenient Salve

Postby basuranephilim » Wed Mar 16, 2016 12:51 am

Haven't been around long, but i'd like to state appreciation to the devs.
Listening, engaging in relative and meaningful discussion.
Bringing out regular patches and keeping things fairly transparent in what's planned or being looked at in a wide scope! :D

I enjoy seeing that ^_^
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Re: Game Development: Convenient Salve

Postby windmaker » Wed Mar 16, 2016 12:51 am

25% is little bit low yet , why not 50%?
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Re: Game Development: Convenient Salve

Postby Redlaw » Wed Mar 16, 2016 12:51 am

I go and see rats in caves and all now, but ya got banged up... seems till something is adjusted I am stuck with the base cliant, but yay at least a suggestion i made got into the game.
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Re: Game Development: Convenient Salve

Postby bolognaman » Wed Mar 16, 2016 12:54 am

jorb wrote:[*] Added Convenience. Subscribers now get a 100% Convenience speed bonus, and verified accounts get 25%, when: Crafting, Building, Chopping trees, Sawing Boards, Chopping Blocks, Fishing, Butchering, and Chipping Stone. The incentives to subscribe have seemed low, so we thought this could be an OK way to increase them. Feel free to opine.

Why is quarrying stone not included?
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Re: Game Development: Convenient Salve

Postby Ozzy123 » Wed Mar 16, 2016 12:54 am

Image

for combat changes
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke


viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Re: Game Development: Convenient Salve

Postby ven » Wed Mar 16, 2016 12:56 am

jorb wrote:[*] Added Convenience. Subscribers now get a 100% Convenience speed bonus, and verified accounts get 25%, when: Crafting, Building, Chopping trees, Sawing Boards, Chopping Blocks, Fishing, Butchering, and Chipping Stone. The incentives to subscribe have seemed low, so we thought this could be an OK way to increase them.

Nice move.

Thanks for the update.
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Re: Game Development: Convenient Salve

Postby The_Lich_King » Wed Mar 16, 2016 1:00 am

jorb wrote:[*] Trolls now wait and thump their chest for a while before attacking after spawning.



FINALLY i can mine in peace instead of lighting candles and saying a prayer to troll gods.
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Re: Game Development: Convenient Salve

Postby Tacheron » Wed Mar 16, 2016 1:02 am

A while is a relative thing...enough to port away?
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Re: Game Development: Convenient Salve

Postby Thedrah » Wed Mar 16, 2016 1:07 am

can subscribers go down to 50 or 75% convenience?

and some new tools that anyone can use like a skinning knife or a hand pick? maybe the quality of the tool improves convenience speed of the particular action? maybe split the 3 attributes as substance affects the product quality, essence - speed, and life - stamina drain

btw awesome patch.
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Re: Game Development: Convenient Salve

Postby Glorthan » Wed Mar 16, 2016 1:13 am

I have but one complaint. No new hats? :P
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