Game Development: Grade-A Milk

Announcements about major changes in Haven & Hearth.

Re: Game Development: Grade-A Milk

Postby ven » Wed Apr 13, 2016 12:38 am

jorb wrote:Remove randomness.

Even more?

Clausewitz is complaining that your combat model is trying eliminate friction completely :D
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Re: Game Development: Grade-A Milk

Postby Orcling » Wed Apr 13, 2016 12:39 am

jorb wrote:Changed Food Satiations. Rather than remove some amount of Food Satiations every time you level up, we now instead remove only the most satiated type as soon as you have 4 satiation types below 50% -- i.e. you may only ever have 3 types satiated below 50%, and as soon as you get your fourth type below 50%, the most satiated type is cleared entirely. Loftar and I have both been playing with this alternative regime for some time, and have found it more interesting. Rather than quickly cleaning out all satiations and effectively never having any, you now instead generally speaking will build and have a more ongoing list of satiations targeting various food groups to manage, which will hopefully make it more relevant to consider the satiations, and perhaps also somewhat reduce the effectiveness of spamming strategies.



This is dumb as shit.
Some food types are useless and now you're forced to eat them to clear the satiation of a food that's not useless?
This is double dumb as shit.
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Re: Game Development: Grade-A Milk

Postby jordancoles » Wed Apr 13, 2016 12:39 am

jorb wrote:[*] Reduced the effect of Bonfires by an order of magnitude. Nothing to see here, move along.

YOU BLEW IT UP! DAMN YOU! DAMN YOU ALL TO HELL!
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Re: Game Development: Grade-A Milk

Postby SovietUnion » Wed Apr 13, 2016 12:39 am

Obligatory crash
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Re: Game Development: Grade-A Milk

Postby Duane » Wed Apr 13, 2016 12:41 am

Does Beer mean Bierwurst is back? Is it beer, or Weissbeir?
Last edited by Duane on Wed Apr 13, 2016 12:41 am, edited 1 time in total.
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Re: Game Development: Grade-A Milk

Postby jorb » Wed Apr 13, 2016 12:41 am

Orcling wrote:This is dumb as shit.
Some food types are useless and now you're forced to eat them to clear the satiation of a food that's not useless?
This is double dumb as shit.


Maybe play it before spouting nonsense. If some food types are useless then perhaps that is the problem.
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Re: Game Development: Grade-A Milk

Postby jorb » Wed Apr 13, 2016 12:41 am

Duane wrote:Does Beer mean Bierwurst is back? Is it beer, is Weissbeir?


Beer. Wheat is not in yet.
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Re: Game Development: Grade-A Milk

Postby jordancoles » Wed Apr 13, 2016 12:42 am

jorb wrote:
Orcling wrote:This is dumb as shit.
Some food types are useless and now you're forced to eat them to clear the satiation of a food that's not useless?
This is double dumb as shit.


Maybe play it before spouting nonsense. If some food types are useless then perhaps that is the problem.

To be satiated means that the reinforcement of that item is no longer as effective though, isn't it? So is 100% satiation a bad thing or?
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Re: Game Development: Grade-A Milk

Postby Onep » Wed Apr 13, 2016 12:42 am

Stop crashing, I need to get my beer game going ASAP!
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Re: Game Development: Grade-A Milk

Postby smileyguy4you » Wed Apr 13, 2016 12:43 am

does beer reduce travel weariness still?
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