Game Development: Rekt!-ing Ball

Announcements about major changes in Haven & Hearth.

Re: Game Development: Rekt!-ing Ball

Postby Ryukishen » Wed Apr 20, 2016 2:08 am

Hmmm...

EDIT: Deleting Temporary Files/Java's Caches to resolve the issue.
Confirmed issue resolved.
Last edited by Ryukishen on Wed Apr 20, 2016 2:15 am, edited 1 time in total.
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Re: Game Development: Rekt!-ing Ball

Postby loftar » Wed Apr 20, 2016 2:11 am

Ryukishen wrote:java.lang.IllegalArgumentException: Color parameter outside of expected range: Green

You're using an outdated client that doesn't handle food satiations >100%. Such a client hasn't existed on the website for a week, though.
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Re: Game Development: Rekt!-ing Ball

Postby jordancoles » Wed Apr 20, 2016 3:13 am

jorb wrote:Just. Update. The. Client.

The entire thread is about the same crashes.

So update the OP with that info you nerd lol
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Re: Game Development: Rekt!-ing Ball

Postby sabinati » Wed Apr 20, 2016 3:34 am

hmm, my client keeps crashing, is anyone else experiencing this?

suck it jorb
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Re: Game Development: Rekt!-ing Ball

Postby Burinn » Wed Apr 20, 2016 3:36 am

My game crashes when I open cabinets. How do I fix this?
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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Re: Game Development: Rekt!-ing Ball

Postby springyb » Wed Apr 20, 2016 3:39 am

My game crashes whenever I sneeze what the fuck man
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Re: Game Development: Rekt!-ing Ball

Postby MagicManICT » Wed Apr 20, 2016 3:52 am

springyb wrote:My game crashes whenever I sneeze what the fuck man


In your case, you shouldn't sneeze on the hamster powering your computer. You're obviously blowing him off his wheel.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Game Development: Rekt!-ing Ball

Postby NeoBasilisk » Wed Apr 20, 2016 4:02 am

Added +2 FEPs. Whenever a +2 FEP triggers, you gain two points of the corresponding stat, rather than one. Rebalanced some foodstuffs with this in mind, see below.

what the fuck does this mean
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Re: Game Development: Rekt!-ing Ball

Postby Burinn » Wed Apr 20, 2016 4:04 am

NeoBasilisk wrote:
Added +2 FEPs. Whenever a +2 FEP triggers, you gain two points of the corresponding stat, rather than one. Rebalanced some foodstuffs with this in mind, see below.

what the fuck does this mean



Whenever a +2 FEP triggers, you gain two points of the corresponding stat, rather than one.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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Re: Game Development: Rekt!-ing Ball

Postby NeoBasilisk » Wed Apr 20, 2016 4:12 am

Burinn wrote:
NeoBasilisk wrote:
Added +2 FEPs. Whenever a +2 FEP triggers, you gain two points of the corresponding stat, rather than one. Rebalanced some foodstuffs with this in mind, see below.

what the fuck does this mean



Whenever a +2 FEP triggers, you gain two points of the corresponding stat, rather than one.

After re-reading it about 10 times, it finally clicked that he was referring to gaining attribute points and not FEPs.
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