Game Development: Inbetween

Announcements about major changes in Haven & Hearth.

Re: Game Development: Inbetween

Postby ChildhoodObesity » Wed May 11, 2016 12:25 am

Tradie wrote:fancy buckle recipe?

5 bronze nuggets 1 coal
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Re: Game Development: Inbetween

Postby azrid » Wed May 11, 2016 12:51 am

Good cape update.
Can we have LP %, hunger % and FEP % gilds now?
It would be fitting power increase with the gilds added this update.
I am always for faster progression through the LP and stat grind.
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Re: Game Development: Inbetween

Postby Itanu » Wed May 11, 2016 1:24 am

azrid wrote:Good cape update.
Can we have LP %, hunger % and FEP % gilds now?
It would be fitting power increase with the gilds added this update.
I am always for faster progression through the LP and stat grind.


So we can have even more sets to switch between? A set for crafting each type of item, a set for combat, a set for eating, a set you have to put on every time you log off to get more LP... Please no.
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Re: Game Development: Inbetween

Postby tyrtix » Wed May 11, 2016 1:27 am

maybe a gilding that raises attention? Or something to reduce study time for curio with a % quantity, so fast items remain pretty much the same but longer timers will be a bit easier?
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Re: Game Development: Inbetween

Postby Tradie » Wed May 11, 2016 2:30 am

tyrtix wrote:maybe a gilding that raises attention? Or something to reduce study time for curio with a % quantity, so fast items remain pretty much the same but longer timers will be a bit easier?


._. you need intelligence (no pun) , and there are a few gilds that raise intelligence to raise attention. Such as silk ribbon
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Re: Game Development: Inbetween

Postby tyrtix » Wed May 11, 2016 2:54 am

I know, it was just an idea, like the second one.
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Re: Game Development: Inbetween

Postby iamahh » Wed May 11, 2016 4:23 am

hum nvm
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Re: Game Development: Inbetween

Postby Smoopadoop » Wed May 11, 2016 5:01 am

So, is there absolutely no chance of you bringing back clothes having inherent bonuses, in any amount? Or is it all just gilding all the way now (except for jewelry)?
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Re: Game Development: Inbetween

Postby xdragonlord18 » Wed May 11, 2016 5:21 am

jorb wrote:[*] Instead of having multiple slots, Bear and Lynx capes have been given back ~2/3 of their original stat bonuses, i.e. +6 STR, versus +4 AGI.

Smoopadoop wrote:So, is there absolutely no chance of you bringing back clothes having inherent bonuses, in any amount? Or is it all just gilding all the way now (except for jewelry)?

this is a start
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
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Re: Game Development: Inbetween

Postby SpidersEverywhere » Wed May 11, 2016 5:22 am

What's the materials for Reinforced Hem?
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