Game Development: Inbetween

Announcements about major changes in Haven & Hearth.

Re: Game Development: Inbetween

Postby ravenguard19 » Tue May 10, 2016 10:53 pm

What's the new gilding bonuses? Scrrens
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Because we can and we will.... die!
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Re: Game Development: Inbetween

Postby Pupsi » Tue May 10, 2016 10:53 pm

Made it so that milestones check for crimes against all the endpoints of all the trails connected to that milestone (by endpoint we mean the big base version of the road, and not just the point where it happens to end). If any endpoint on the trail would prohibit or impair actions against iself due to claim, and if none would explicitly allow it, destruction, extension, and reconnection, of the milestone also counts as a crime. Bottom line: As long as one endpoint of the trails of a milestone is claimed, and as long as no such endpoint allows vandalism for the character, the entire road should be protected by claim
.
dis ¦]
w5 Hermit>Road Ville>Horde>RQ
w6 The Sparta
w7 Isla de la tortuga>A.D>CookieVille (not sure if it was w7 or w6)
w8 Amish Paradise
w9 Amish Paradise
w10 Amish Paradise > Maid Cafe (until april 2017)
w11 Funcy Huts
w12 :P
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Re: Game Development: Inbetween

Postby jorb » Tue May 10, 2016 10:54 pm

nezhit wrote:Looking at previous updates, it might just so happen that you need q200 frame just to get "legacy" time on drying.


It's actually a strict upgrade. Leniency abounds.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Inbetween

Postby hkrile » Tue May 10, 2016 10:55 pm

well, if we now have belt buckles........ now we should have belts and gloves be gildable
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W 10 Member of the Red Abyss and servant of The Northern Kingdom
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Re: Game Development: Inbetween

Postby Redlaw » Tue May 10, 2016 10:56 pm

Alsi any chance of just getting Silk Shirt & Pants?
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Re: Game Development: Inbetween

Postby Fallencido » Tue May 10, 2016 10:58 pm

much better :D more clothes is always good ^^
also, nice update on the drying frame.
plz :c make some security for the Knarr soon.
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Re: Game Development: Inbetween

Postby stya » Tue May 10, 2016 11:01 pm

I'm still only half convinced about making gilding even more powerful...

Looks like sewing rings might become useless now... And prob thanes for people with low-mid stats since they can just reach the 2x cap with regular gear.

FYI: new gilds
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Re: Game Development: Inbetween

Postby Fallencido » Tue May 10, 2016 11:06 pm

Stya
FYI: new gilds
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ouch :( that aint good.
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Re: Game Development: Inbetween

Postby stya » Tue May 10, 2016 11:10 pm

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See what I mean?
Why the fuck would someone make those rings now, silver is much harder to get than the 2 cloths + 2 strings. I didn't even have to use some q200 strings..
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Re: Game Development: Inbetween

Postby Redlaw » Tue May 10, 2016 11:13 pm

I was still using them before with the other sewing gilding... every bit helps if you can get it. Plus rings have a slot and have bonuses. Just now they add to a whole vs being the only bonus.
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