by MrBunzy » Wed May 18, 2016 12:35 am
You're going back in the right direction but there are still quite a few problems with siege. The main issue is the interaction with walls and overlapping claims which in the current system is quite abusable. Removing claims and extending new ones over a sieged area could be used to keep an area shielded indefinitely. You could try to prevent this with more limitations to extending or removing claims, or another solution is just connecting walls to the claim they are on as they are constructed.
Make it so you can only build walls on claims, and when they are built you need to designate which claim shield they are attached to. This would prevent all (most of?) the nonsense with overlapping claims and super villages, and would also solve the noob trap of making walls without claiming them. The shield system isn't all that intuitive at the moment, and I've raided a number of villages just because they left a small section of their walls unclaimed. It would also give an actual incentive to make village claims, because it would let you have two layers of walls instead of one, and currently the only thing v-claims are doing is making the land they cover more vulnerable.
(once and futue king btw)