Game Development: Approaches to Combat

Announcements about major changes in Haven & Hearth.

Re: Game Development: Approaches to Combat

Postby loftar » Tue Jun 07, 2016 11:31 pm

MadNomad wrote:so this part is not done yet...

Just to expand on it, we don't expect to have to redesign ranged combat entirely, but imagine (hope) that some quantitative rebalancing should be enough to bring it into some sort of sanity.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: Approaches to Combat

Postby sabinati » Tue Jun 07, 2016 11:32 pm

y no hats tho
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Re: Game Development: Approaches to Combat

Postby loftar » Tue Jun 07, 2016 11:32 pm

dafels wrote:just crashed the server

Ah, it's something related to dying in Valhalla. Fixing.
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Re: Game Development: Approaches to Combat

Postby dafels » Tue Jun 07, 2016 11:33 pm

dev cape pls
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Re: Game Development: Approaches to Combat

Postby loftar » Tue Jun 07, 2016 11:44 pm

There, running again. Fix is untested. :)
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Re: Game Development: Approaches to Combat

Postby Redlaw » Tue Jun 07, 2016 11:47 pm

I cant get onto the test surver, seems my java classed is bad and wont let it work.
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Re: Game Development: Approaches to Combat

Postby shadowchris » Tue Jun 07, 2016 11:50 pm

so everytime I try to run the client i get this
Image
W8 HLTU W9 Tartarus,Alfheimer,Niflheim W10 RiP, Dis
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Re: Game Development: Approaches to Combat

Postby Scoodles » Tue Jun 07, 2016 11:55 pm

Were two-handed swords always a thing?

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sabinati wrote:AAAIIEEEEEEEEEEEEEEE
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Re: Game Development: Approaches to Combat

Postby Redlaw » Tue Jun 07, 2016 11:57 pm

Scoodles wrote:Were two-handed swords always a thing?

Image


Only in the afterlife
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Re: Game Development: Approaches to Combat

Postby stya » Wed Jun 08, 2016 12:02 am

I got an exception, my client crashed and server doesn't answer anymore, did I just crash it ? :D
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