Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
sabinati wrote:AAAIIEEEEEEEEEEEEEEE
bmjclark wrote:Does your melee combat actually not affect the weight of your melee attacks? I assume that's a typo but i can't be sure
bmjclark wrote:Does your melee combat actually not affect the weight of your melee attacks? I assume that's a typo but i can't be sure :P
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
bmjclark wrote:It just says "Weight: Determined by weapon * U". Doesn't say anything about melee weight in there.
Further down in the same text wrote:Unless otherwise specified, weapons will use the geometric mean of their Vitality and your character's value in Melee Combat for their attack weight.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
Ozzy123 wrote:You should make the distance from which you can hit a bit longer imo.
Scoodles wrote:I can't connect, is the server down?
Yes, someone -- someone! -- had found their way to the character creation room and tried to create a character in the non-existing world. And here I thought I could just throw up a test server without having to consider all the ways in which it could be 'sploited. Silly me.
sabinati wrote:AAAIIEEEEEEEEEEEEEEE
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