Game Development: Breath of Air

Announcements about major changes in Haven & Hearth.

Re: Game Development: Breath of Air

Postby rewan » Thu Aug 11, 2016 12:29 am

Time to wipe world and begin Huger and Quests Games
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Re: Game Development: Breath of Air

Postby Grog » Thu Aug 11, 2016 12:29 am

rewan wrote:Time to wipe world and begin Huger and Quests Games

No
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Re: Game Development: Breath of Air

Postby Hasta » Thu Aug 11, 2016 12:29 am

So, basically, you guys took some of the shallowest ideas from "C&I most frequent requests" and made it happen.

Maybe some part of the community will see it as beneficial, but I don't feel like playing this version anymore.

If you tried to do a "soft world reset", might as well just go ahead and do a proper one, for fcks sake.
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Re: Game Development: Breath of Air

Postby azrid » Thu Aug 11, 2016 12:30 am

I don't know how I feel about this yet.
I'll keep you posted!
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Re: Game Development: Breath of Air

Postby Grog » Thu Aug 11, 2016 12:32 am

Hasta wrote:[...], but I don't feel like playing this version anymore.

How so?
And what makes you so mad?
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Re: Game Development: Breath of Air

Postby rewan » Thu Aug 11, 2016 12:33 am

What i need to get "Gilding Song"?
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Re: Game Development: Breath of Air

Postby jorb » Thu Aug 11, 2016 12:33 am

rewan wrote:What i need to get "Gilding Song"?


Deep Artifice.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Breath of Air

Postby Atamzsiktrop » Thu Aug 11, 2016 12:34 am

Why did you demod...
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Re: Game Development: Breath of Air

Postby Moisture » Thu Aug 11, 2016 12:35 am

The only part of this update that I don't like is the infinite stats and skills thing returning. The only thing having that around accomplishes is making it so people who are ahead stay ahead. Period.
I've been an avid supporter of raising the stat and skill cap since I agree with basically everybody that 300 (330) was just simply too low, but the whole idea of having a cap was healthy for the game.

Really wish you just doubled the cap and tried that to be honest.

Only reason I say this is because I know that when I first started playing H&H, I joined mid way through the world and realized that everybody had stats in the thousands and that they could just keep on gaining and gaining, which meant I'd have 0 chance at catching up, which ultimately led to me dropping the game until a new world started up.

I can only hope you revert it and increase the cap before it becomes a truly set in stone thing.

Everything else sounds great though.
Can you feel my sinister vibe?
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Re: Game Development: Breath of Air

Postby rewan » Thu Aug 11, 2016 12:38 am

Devs, why do i need Theft to collect Localized Resources from claim? for all other enough trespassing
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