by InvaderDoom » Mon Sep 26, 2016 2:10 am
Honestly, I like the fact that you take damage from everything. I feel like that's a way to prevent over grinding characters with bots and such. I even like the fact that you take wounds, and that it takes that long to heal them, but I think there either A.) Needs to be more medicinal craftables & forageables or B.) Yarrow and Waybroad should apply to almost all wounds for healing. This would at least make the heal a bit better.**
Hell, my character is still healing from day 1 of combat patch drop, I had to fight a lot of stuff to figure out the system and I'm still healing, even with all the medicinal stuff I could find. I think that's what needs adjusting over anything else.
**I'm not saying the heal should be quicker or any easier, just more ways to do it. Currently it seems there are too few medicinal items implemented