Game Development: Market Garden

Announcements about major changes in Haven & Hearth.

Re: Game Development: Market Garden

Postby azrid » Wed Oct 05, 2016 11:29 pm

The "we want the Salem audience" update
Looks good just don't make the game look as orange as Salem.
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Re: Game Development: Market Garden

Postby loftar » Wed Oct 05, 2016 11:29 pm

Henk_de_vries wrote:Honestly fuck this might as well remove clay in general since it's all insignificant compared to this bone-bullshit :)

... wat?
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Re: Game Development: Market Garden

Postby Redlaw » Wed Oct 05, 2016 11:32 pm

Simple answer see a bone kiln, destroy it, not like a stark white kiln does not stand out now.
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Re: Game Development: Market Garden

Postby jorb » Wed Oct 05, 2016 11:32 pm

Salem & Hearth

Daily reminder that the Garden pots were actually first conceived of for Haven!

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This sketch is from 2010.
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Re: Game Development: Market Garden

Postby LadyGoo » Wed Oct 05, 2016 11:39 pm

azrid wrote:The "we want the Salem audience" update
Looks good just don't make the game look as orange as Salem.


Compost bins and pots were suggested by avid hafen fans that didn't really play Salem that much.
The need for the compost bin arises from the fact that you cannot really change the soil quality you have.
Pots are good for people to make use of the wild herbs and rise their qualities too. Like more stuff to trade as well. Many people play this game for the sake of trading and quality development.
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Re: Game Development: Market Garden

Postby Bowshot125 » Wed Oct 05, 2016 11:45 pm

Jorb can I have one of your many Hermine capes pls, thanks. Also, great update. ¦]
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Re: Game Development: Market Garden

Postby dunno6988 » Wed Oct 05, 2016 11:47 pm

okay question about garden pot. By replant does it mean if I pick one blueberry and plant it in it would i get 2 higher quality and then boost then keep boosting quality of it as in farming the crops, so it would give out more FEP points?
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Re: Game Development: Market Garden

Postby lachlaan » Wed Oct 05, 2016 11:51 pm

loftar wrote:
Henk_de_vries wrote:Honestly fuck this might as well remove clay in general since it's all insignificant compared to this bone-bullshit :)

... wat?


Think he means to say that bone clay, with the current formula for making it, might easily result in much higher qualities than anything people have found in ye olde acre clay spots or water clay (fml i can't for the life of me remember the actual name of it lol) , presumably higher than the quality field generator created for cave clay as well. Left to be seen tho what all ingredients contribute what amount of quality. Time to log my alt in my nearly raided base and check the recipe xD
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Re: Game Development: Market Garden

Postby Serbuch » Wed Oct 05, 2016 11:52 pm

jorb wrote:
Salem & Hearth

Daily reminder that the Garden pots were actually first conceived of for Haven!

Image

This sketch is from 2010.


do you need reminder of what became with Salem in 2014? ¦]


LadyGoo wrote:Pots are good for people to make use of the wild herbs and rise their qualities too. Like more stuff to GRIND as well.
Last edited by Serbuch on Wed Oct 05, 2016 11:57 pm, edited 1 time in total.
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Re: Game Development: Market Garden

Postby azrid » Wed Oct 05, 2016 11:53 pm

LadyGoo wrote:pots are good m'kay

You don't have to convince me.

Also curios for the curios people
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Last edited by azrid on Wed Oct 05, 2016 11:55 pm, edited 1 time in total.
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