Game Development: Market Garden

Announcements about major changes in Haven & Hearth.

Re: Game Development: Market Garden

Postby tyrtix » Thu Oct 06, 2016 1:48 am

Blacksmith bauble will make everyone happy: cat gold + slag
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Re: Game Development: Market Garden

Postby NeoBasilisk » Thu Oct 06, 2016 1:55 am

Does the quality of the compost bin affect the quality of the compost produced? I assume the compost quality is the average of all the stuff tossed in (then possibly affected by bin quality?).
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Re: Game Development: Market Garden

Postby tyrtix » Thu Oct 06, 2016 2:01 am

bin have ql if examined, so i guess dirt produced is something like ql of the stuff*x and ql of the bin, or worse, it may actually hardcap the ql...
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Re: Game Development: Market Garden

Postby linkfanpc » Thu Oct 06, 2016 2:05 am

I've wanted these for so long. 10/10 update.

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Re: Game Development: Market Garden

Postby MrPunchers » Thu Oct 06, 2016 2:05 am

Let us plant Yarrow pls. And how would we be able to plants mushrooms but not... Whatever yarrow is, a flower?
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Re: Game Development: Market Garden

Postby jordancoles » Thu Oct 06, 2016 2:07 am

Awesome :)
I was actually going to suggest readding potted plants the other day

Good addition

Could you let us plant poppy, flax and hemp seeds into them as well for decoration? Sunflowers?
Last edited by jordancoles on Thu Oct 06, 2016 2:08 am, edited 1 time in total.
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Re: Game Development: Market Garden

Postby Fierce_Deity » Thu Oct 06, 2016 2:07 am

Yeah I feel like bone clay isn't being capped hard enough. Kaios made that q107 piece without even using great feldspar,bones, or coal. Within a few weeks of a world start people would of hit level 5, and would be banging q100+ kilns. Throws everything out of wack in my opinion. I'd rather just have bone clay not exist, but if it must lets limit its strengths a bit more.
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Re: Game Development: Market Garden

Postby Kaios » Thu Oct 06, 2016 2:14 am

I agree the increase is rather excessive
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Re: Game Development: Market Garden

Postby NeoBasilisk » Thu Oct 06, 2016 2:22 am

Are the compost bins liftable? I assume not but thought I'd ask before building one.
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Re: Game Development: Market Garden

Postby dunno6988 » Thu Oct 06, 2016 2:24 am

linkfanpc wrote:I've wanted these for so long. 10/10 update.

Jorb, permission to hug you? :)


don't forget Lofter.
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