Game Development: A Taste of Wheel

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Taste of Wheel

Postby sabinati » Wed Nov 02, 2016 12:52 am

neat
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Re: Game Development: A Taste of Wheel

Postby Amanda44 » Wed Nov 02, 2016 12:53 am

Now we need one of these! :D

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Re: Game Development: A Taste of Wheel

Postby sabinati » Wed Nov 02, 2016 12:53 am

ChildhoodObesity wrote:JORB WE DEMAND HATS TAKE OUR MONEY GODDAMNTIT


also this

just make a clay pot upside down and call it the pothead hat
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Re: Game Development: A Taste of Wheel

Postby MrPunchers » Wed Nov 02, 2016 12:54 am

Butcher's Surprise is trash. :( Waste of Bear, Moose, and Mammoth meat.
It also appears most meat that I've tried gives Charisma, nice one devs (; When do we unlock pretty face.
Last edited by MrPunchers on Wed Nov 02, 2016 12:57 am, edited 1 time in total.
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Re: Game Development: A Taste of Wheel

Postby strpk0 » Wed Nov 02, 2016 12:54 am

sabinati wrote:
ChildhoodObesity wrote:JORB WE DEMAND HATS TAKE OUR MONEY GODDAMNTIT


also this

just make a clay pot upside down and call it the pothead hat

yes
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Re: Game Development: A Taste of Wheel

Postby NeoBasilisk » Wed Nov 02, 2016 12:58 am

Meh, I hope the variable ingredients don't have too big of an impact on final FEPs. It's enough of a pain in the ass to remember FEPs without having to keep track of all the variations now.
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Re: Game Development: A Taste of Wheel

Postby NotJimmy97 » Wed Nov 02, 2016 12:59 am

You guys might have broken one of the recipes. Roast meat is no longer a craftable item on my main character. All I've got under food is the bone marrow, rat on a stick, and garden green recipes.
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Re: Game Development: A Taste of Wheel

Postby jorb » Wed Nov 02, 2016 1:00 am

NotJimmy97 wrote:You guys might have broken one of the recipes. Roast meat is no longer a craftable item on my main character. All I've got under food is the bone marrow, rat on a stick, and garden green recipes.


Read the OP. Re-discover meat.
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Re: Game Development: A Taste of Wheel

Postby Redlaw » Wed Nov 02, 2016 1:00 am

So far I played around with the new sausage, seems all dishes will have a main set of states, with bonus ones based off what is put into them.

But with this they can now add a berry pie that does the same.
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Re: Game Development: A Taste of Wheel

Postby NotJimmy97 » Wed Nov 02, 2016 1:04 am

jorb wrote:
NotJimmy97 wrote:You guys might have broken one of the recipes. Roast meat is no longer a craftable item on my main character. All I've got under food is the bone marrow, rat on a stick, and garden green recipes.


Read the OP. Re-discover meat.

Ah, skimming text fooled me again. I was in a rush for an answer since my character is presently starving.
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