Game Development: Milling Time

Announcements about major changes in Haven & Hearth.

Re: Game Development: Milling Time

Postby DaniAngione » Wed Nov 30, 2016 7:46 pm

AWESOME!

Excited! I have one last spot in the retreat, WINDMILL IT IS
W15 ???
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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Re: Game Development: Milling Time

Postby Ukhata » Wed Nov 30, 2016 7:46 pm

WOOHOO
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Re: Game Development: Milling Time

Postby MonitorCAO » Wed Nov 30, 2016 7:46 pm

Awesome... Next project, make 10 windmills or more. :D

Image
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Re: Game Development: Milling Time

Postby ArvinJA » Wed Nov 30, 2016 7:47 pm

The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
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Re: Game Development: Milling Time

Postby Atamzsiktrop » Wed Nov 30, 2016 7:47 pm

"You may now place locks on chests, large chests, stone caskets, coffers, and sheds."

this could affect raiding/looting in a very bad way, especially if looting places of owners that went inactive a long time ago
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Re: Game Development: Milling Time

Postby reexar77 » Wed Nov 30, 2016 7:48 pm

JORB HOLY SMOKES IS THAT DUCKS I SEE THERE!? ARE WE GETTING DUCKS!? :lol:
The Infamous Alex A.K.A The Lion , The Fallen King , Destroyer of Worlds , Taker of women , Down under criminal , That one guy who forgets to bring his axe , Also lover of kittens and cupcakes , Stalker of mammoths and harvester of moss , Dispatcher of Russians , Rider of Buttstalion , Basement troll , Slayer of honeybuns , Romanian bane of nature
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Re: Game Development: Milling Time

Postby DaniAngione » Wed Nov 30, 2016 7:48 pm

Atamzsiktrop wrote:"You may now place locks on chests, large chests, stone caskets, coffers, and sheds."

this could affect raiding/looting in a very bad way, especially if looting places of owners that went inactive a long time ago


I suppose you can still vandalize and get the contents from the ground?

I mean, if they're away for that long there won't even be a claim for a scent to be left.

And if they're not away for that long, you'll be leaving plenty of batterings, murders and vandalisms anyway.
W15 ???
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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Location: The Hearthlands

Re: Game Development: Milling Time

Postby Nikitan83 » Wed Nov 30, 2016 7:50 pm

10/10 update ;D
W4: Bucket slave
W6: Hermit
W7: LS of Siberia, Cornucopia, SwagzillaYoloCity
W8: LS of Fire & Ice
W9: Queen of Fire & Ice
W10: Queen of Fire & Ice
W11: Queen of Yggdrasil
W12: LS of Lake Town
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Re: Game Development: Milling Time

Postby Burinn » Wed Nov 30, 2016 7:51 pm

Neato. That's a lot of stuff and it'll be fun to try, great work JLo!
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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Re: Game Development: Milling Time

Postby Atamzsiktrop » Wed Nov 30, 2016 7:51 pm

DaniAngione wrote:
Atamzsiktrop wrote:"You may now place locks on chests, large chests, stone caskets, coffers, and sheds."

this could affect raiding/looting in a very bad way, especially if looting places of owners that went inactive a long time ago


I suppose you can still vandalize and get the contents from the ground?

I mean, if they're away for that long there won't even be a claim for a scent to be left.

And if they're not away for that long, you'll be leaving plenty of batterings, murders and vandalisms anyway.


thing is, i assume you can't check what's inside, so you can leave scents for things that are empty (tedium) plus looting chests was often the way to loot a place (load them up on wagon and sort in your village, therefore changing this is tedious), plus it's just such a waste to destroy perfectly fine chests and find nothing in them, but you couldn't use them anyway (tedium)
it also adds yet another way to altvault items

i feel like it will turn out to be a bad change but should probs wait for some input
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