Atamzsiktrop wrote:I think most of those pro-"delete permadeath" players don't even die that often (or ever), but they usually quit for some other reason (or boredom), still blaming it on permadeath. Honestly, do you guys actually think population on each world drops from 1200 to 300 only because 3/4 of players suddenly die over a course of a month?.
I'm entirely in agreement with you regarding this, I think dying is the reason a decent chunk of players stop playing, the thought of time investment they'll need to recover turns them away since at the end of the day it's a game and should be enjoyed not worked on.
However I'm sure that the threat of this happening is the single biggest reason people leave, they hide behind walls and play the game avoiding other players, this shouldn't be the case, there should be a healthy fear but not to the level of "Well I'm gonna lose everything if I go explore and get attacked"