Game Development: Swan Fishing

Announcements about major changes in Haven & Hearth.

Re: Game Development: Swan Fishing

Postby jorb » Thu Jan 19, 2017 2:12 am

dunno6988 wrote:
jorb wrote:
In the Pipe
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[*] Nothing much to add.[/list]

Enjoy!


So no more updates?


No, just nothing in particular to say, business as usual, &c&c.
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Re: Game Development: Swan Fishing

Postby Myrgard » Thu Jan 19, 2017 2:12 am

matilandia wrote:I can't understand why animals still running faster than light after being injured. :(

many are impossible to hunt alone.



psst, mate - use a horse

EDIT. one question, can we assume that the randomized change per crop generation is back to +5/-5 no matter the q, as since this update we can't even inspect the crop.
Last edited by Myrgard on Thu Jan 19, 2017 2:15 am, edited 1 time in total.
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Re: Game Development: Swan Fishing

Postby loftar » Thu Jan 19, 2017 2:14 am

Myrgard wrote:why change the crops? It was a nice system that brought us closer back to legacy :|

Because sorting seed sucks.
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Re: Game Development: Swan Fishing

Postby spawningmink » Thu Jan 19, 2017 2:15 am

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slower than boat and move at 2nd speed on land, when fleeing they fly at 4th speed
they also give wish bones :)
will post new guilding in a sec
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Re: Game Development: Swan Fishing

Postby Potjeh » Thu Jan 19, 2017 2:16 am

No hussar wing recipe?
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Re: Game Development: Swan Fishing

Postby Norster126 » Thu Jan 19, 2017 2:17 am

I found this bug when hunting them viewtopic.php?f=47&t=53383
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Re: Game Development: Swan Fishing

Postby loskierek » Thu Jan 19, 2017 2:17 am

and crash lul
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Re: Game Development: Swan Fishing

Postby infectedking » Thu Jan 19, 2017 2:18 am

Image

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dafels wrote:I like to be under Frosty's command.

Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.
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Re: Game Development: Swan Fishing

Postby Astarisk » Thu Jan 19, 2017 2:18 am

loftar wrote:
MagicManICT wrote:I'm not sure the speed thing is a good idea, especially with carrots being so fast to begin with.

I don't think it was explicitly mentioned, but we made carrots overall slower with the reset. Even with the maximum possible speed boost, they'll be only slightly faster than they were in the previous world.

Also, the local speed modifier isn't huge.


Can we get an idea on numbers related to the speed boost? I'm quite unsure feeling about this change.
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Re: Game Development: Swan Fishing

Postby waga » Thu Jan 19, 2017 2:18 am

loftar wrote:
Myrgard wrote:why change the crops? It was a nice system that brought us closer back to legacy :|

Because sorting seed sucks.


planting your seeds 5 times a day at each corner of your village to reduce variance sucks even more
Last edited by waga on Thu Jan 19, 2017 2:18 am, edited 1 time in total.
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