Game Development: Bench Crab

Announcements about major changes in Haven & Hearth.

Re: Game Development: Bench Crab

Postby Kaios » Thu Jan 26, 2017 1:25 am

abt79 wrote:Welp, time to sink 20k into Rage I guess :|


it's 30k
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Re: Game Development: Bench Crab

Postby Adder1234 » Thu Jan 26, 2017 1:27 am

I just realised that Jorbtar just gave us all crabs.
I met a man calling himself the god of lies yesterday. I'm not sure whether to believe him or not.
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Re: Game Development: Bench Crab

Postby Potjeh » Thu Jan 26, 2017 1:27 am

At least let us inspect dead animals.
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Re: Game Development: Bench Crab

Postby loftar » Thu Jan 26, 2017 1:28 am

maze wrote:but this means everyone needs rage now...even hermits.

Only to the extent that sending Nidbanes is the only thing scents are good for.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: Bench Crab

Postby azrid » Thu Jan 26, 2017 1:28 am

Let the sprucecap massacre begin.
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Re: Game Development: Bench Crab

Postby reebz » Thu Jan 26, 2017 1:28 am

Potjeh wrote:At least let us inspect dead animals.

+1
the car's on fire and there's no driver at the wheel
and the sewers are all muddied with a thousand lonely suicides
and a dark wind blows
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Re: Game Development: Bench Crab

Postby jordancoles » Thu Jan 26, 2017 1:29 am

jorb wrote:Nidbanes can no longer be summoned using character specific scents -- assault, battery, and murder -- committed against characters lacking the "Rage" skill. Killing an entirely fresh alt spawn will, thus, no longer imply having Nidbanes sent after you. Crimes against property -- Vandalism and Theft -- are unaffected by this.

Time to go on a noob killing rampage
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Check out my pro-tips thread
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Re: Game Development: Bench Crab

Postby spawningmink » Thu Jan 26, 2017 1:31 am

picked up 4 crabs and all of this just happened are you fucking me?
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Last edited by spawningmink on Thu Jan 26, 2017 1:38 am, edited 2 times in total.
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Re: Game Development: Bench Crab

Postby RedKGB » Thu Jan 26, 2017 1:32 am

Logged out with server shutting down, logged back in on my miner, nothing wrong.

Log in with cook, and now a bear 5 tiles away from while it is licking its lips...

Thank you gods, lol
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Re: Game Development: Bench Crab

Postby ricky » Thu Jan 26, 2017 1:33 am

spawningmink wrote:picked up 4 crabs and all of this just happened are you fucking me?
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Can you kill em in combat instead of picking them up?
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