Game Development: Another Touch of Fix

Announcements about major changes in Haven & Hearth.

Re: Game Development: Another Touch of Fix

Postby ChildhoodObesity » Wed Mar 08, 2017 4:02 am

no good way to defend green/blue uppercut is now broken af too idk why its doing so much damage to begin with!!
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Re: Game Development: Another Touch of Fix

Postby jordancoles » Wed Mar 08, 2017 4:13 am

Parry was OP because you could double up red quickly with KHTO and do a lot of dmg through armor pen over time, but the hard counter was zigzag
Now that you've switched it to blue, KHTO will just be switched with flex and there is no hard counter to blue aside from artful which you just nerfed. Cleave just became easier to land and KHTO is still just as strong as ever.

Seriously. Revert these combat changes and just focus on client optimization, or like, anything else :roll:

If anything, combat will just be less fun since this patch
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Re: Game Development: Another Touch of Fix

Postby Nek » Wed Mar 08, 2017 4:16 am

jorb wrote:[*] Bandit's mask now hides beards. Reported here.



Dear god thank you.
I was legit going to kill my character because of that shit.
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Re: Game Development: Another Touch of Fix

Postby NOOBY93 » Wed Mar 08, 2017 4:20 am

jordancoles wrote:just focus on client optimization

enough said

tbh though I like the direction combat is going, the IP mechanic is a shitty one and needs to go, or at least moves like Take Aim and Think need to be removed
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Re: Game Development: Another Touch of Fix

Postby not_a_cat » Wed Mar 08, 2017 4:29 am

jorb wrote:[*] Should no longer be possible to build on already started projects without leaving vandalism scents.


And I wonder what does word "projects " exactly means here? Land survey areas? Probably something different.
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Re: Game Development: Another Touch of Fix

Postby Kirche » Wed Mar 08, 2017 4:32 am

not_a_cat wrote:
jorb wrote:[*] Should no longer be possible to build on already started projects without leaving vandalism scents.


And I wonder what does word "projects " exactly means here? Land survey areas? Probably something different.



construction signs i think
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Re: Game Development: Another Touch of Fix

Postby terrais » Wed Mar 08, 2017 4:40 am

Dear Loftar the sexy......I plead a humble request to remove the "Reduce one wear point" via Polish the silver.



Please.

Bb.



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Re: Game Development: Another Touch of Fix

Postby svino » Wed Mar 08, 2017 4:41 am

i'm a bit sad i sunk 9 mil lp into UA now after sparring a bit with my MC friends. Parry seems very strong now.

That's not necesarily bad, but maybe you could touch up bloodlust or something to make up for it?
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Re: Game Development: Another Touch of Fix

Postby jymnils » Wed Mar 08, 2017 4:44 am

loftar wrote:
KwonChiMin wrote:Maybe you should make rummaging option on for those cases where trespassing was on before the patch?

... just update the permissions? It doesn't sound that difficult to me.


and what do we do if the original owner does not play the game more, RIP village? at least make the option to be On by default , that will fix "hundreds of not so dificult things"
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Re: Game Development: Another Touch of Fix

Postby GoorooGaming » Wed Mar 08, 2017 4:48 am

Thank you for the update. :ugeek:

I second this....
"GIVE US CLIENT OPTIMIZATION UPDATE"

I can barely play this game on my PC.
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