jorb wrote:julian12it wrote:what is important
Feel free to enlighten me, dear shitty end-user. I look at the reports I get.
You're not focusing on what is commonly and overpoweringly being abused. In this patch, you made it so it gives +2 ip to ALL of your opponents. The flaw in this is that "Parry" decks are being used by groups of 20+ so when you punch one you get +10% opening on red, the main counter was zig-zag. You made it now so when you zig-zag you give them another two "Knock Teeth Out." I understand the artful nerf due to the spars among one another. Parry decks are being run because you open free red and flex once and bam 50 Red opening and 20 Blue which adds up to damage.
P.S sorry for rage
EDIT: You didn't tell us Parry opened blue now