jorb wrote:We have been a bit unsure on where to take development. Feel free to opine on what you'd like to see change/improve.
Endgame skills
viewtopic.php?f=48&t=50986&p=674585
Endgame activities
viewtopic.php?f=48&t=49571
Megastructures that take a kingdom weeks to build
viewtopic.php?f=48&t=56780&p=731061
Seasons
viewtopic.php?f=40&t=53114&p=704207
Dynamic politics
viewtopic.php?f=48&t=52762&p=699618
Dynamic time
viewtopic.php?f=48&t=50162&p=665164
Ocean content
viewtopic.php?f=48&t=52726&p=699035
Kingdom objectives/quests
viewtopic.php?f=48&t=51612
Interesting geography
viewtopic.php?f=48&t=51972&p=687466
Forensics/archaeology to make the world less dull
viewtopic.php?f=48&t=48265&p=630365
Tools to let player actions leave a more lasting effect in the world and create permanent lore for everyone
viewtopic.php?f=48&t=51049&p=675513
jorb wrote:[*] We have considered making it so that you are returned to your Hearth fire on knockout. This could make combat more accessible and forgiving, could allow for less paranoid player interaction, could allow for casual strolls outside your walls without complete fear of death, could remove alt farms to supply a steady stream of fresh cannon fodder, could make n00b ganking less of a thing, and could perhaps allround make the game less autistic and more fun. On the other hand the biting edge of cold hard pixel death could be dulled. Do note that you would still die as per usual if you actually managed to reach zero HHP.[/list]
... let us know what you think.
jorb wrote:We have considered making it so that you are returned to your Hearth fire on knockout. This could make combat more accessible and forgiving, could allow for less paranoid player interaction, could allow for casual strolls outside your walls without complete fear of death, could remove alt farms to supply a steady stream of fresh cannon fodder, could make n00b ganking less of a thing, and could perhaps allround make the game less autistic and more fun. On the other hand the biting edge of cold hard pixel death could be dulled. Do note that you would still die as per usual if you actually managed to reach zero HHP.
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