DaniAngione wrote:I must admit that for a second or two I felt like I was reading an April's Fools joke
After the initial bizarre feeling, though... I guess I kinda like it.
Will have to wait and see.
But thanks for these:
jorb wrote:
- Hide Grass: You can dodge into the tall grass and become invisible for some time. You won't know yourself whether you are visible or not. Speed and movement increase your chances of becoming visible again. Attacking or the like breaks the invisibility.
- You now move faster while moving downhill, and slower while moving uphill.
- Drinking no longer interrupts running. It does, however, redcue your speed somewhat.
- Better light in cellars.
- Buffed Druid's Helm armor values.
- You may now plant Poppy caps in burrows, as suggested here.
Was gonna make a broken up, individual quote-by-quote response, but then I saw this when I went to preview..I agree!
These new implementations are..odd..to say the least, but perhaps it's just because I'm not in to that "game".
But, it is about time that we got to use these burrows for something!