by Enjoyment » Thu Jun 08, 2017 6:25 am
Finally, the gods heard my preys. Wheat seeds in a bucket have been fixed! This will change everything!!!
But seriously, late night yesterday I was thinking about how annoying producing curios for my three chars is, and was considering about making my main a jack-of-all trades again. But the last thought in my head was ''Meh, don't wanna mess with all those clothing sets''. And here we are) many thanks.
Also, though some ppl like toolbelt additions, I think there should be some changes too:
1. We should have ''leash'' option on animals for more practical use of ropes-at-the-belt. Also, maybe u should hold the rope in the hand to leash the animal.
2. The second part goes to keyrings aswell, u should hold a key/keyring in ur hand to open/close gates. Both should autoswitch from toolbelt.
3. Could u fix an issue with toolbelt window disappering after hearthjump? And will be even more better if hotkey for toolbelt (if hotkeyed) not only opens toolbelt, but also closes it?
And though all archery changes looks like solid QoL stuff, the ranged is broken an ages ago and litterally, noone using it. Sad, but true.
Anyway, great update. Thx, and keep up the good work.
English is neither my native lang, nor my best side...