Game Development: Winged Mannequin

Announcements about major changes in Haven & Hearth.

Game Development: Winged Mannequin

Postby jorb » Thu Jun 29, 2017 12:06 am

Image

We've been developing, and here's what's new.

Back from a bit of a vacation, and we decided to keep working the equipment theme.

New Implementations
-----------------------
  • Added "Mannequin". The mannequin is a wooden doll with an equipment screen, which can be dressed up and positioned so as display and show off your best bling and snazziest swag!
  • Added "Hussar's Wings", armor, agility, and badass booster which can be equipped either in the cape or backpack slot. Suggested here.
  • Added "Butter Porridge", food. Suggested here.

Key Fixes
-----------------------
  • Fixed the bug by which items from destroyed containers/corpses/whatnot would sometimes scatter to the black void indoors. Reported here, here, and here.

Small Fixes
-----------------------
  • White pigment now specifically requires wheat, rather than barley, flour. Reported here.
  • Wheat flour now has its own graphical resources -- A pox on your houses. Reported here.
  • Hopped-up Conecow now better. Reported here.
  • Added input type to mole paw. Reported here.
  • Fixed an issue with not being able to place small gates under some circumstances.
  • Made it so that raided anthills have no bounding box. Fixing this.
  • Fixed a wardrobe bug by which it was impossible to click equipment slots to unequip from them.
  • Fixed a bug, also reported here by which you couldn't lift vehicles without theft -- rowboat, wheelbarrow -- even if you were their last owner.
  • Fixed a bug with wheelbarrows by which they would continue to move after picking up a stockpile.
  • Fixed a very obscure client bug by which the client would crash when derping about with realms.
  • Fixed a bug with the display of the relative coordinate system.
  • Added a terrain object to swan feathers.
  • Head of Lettuce now gives as much fodder whole as in parts. Reported here.
  • Most fish now give food satiations for fish. Reported here.
  • Fixed a graphical bug with the seer's bowl, as reported here.
  • Fixed a bug by which caveins could resurrect dead animals. Reported here.
  • Added an error message when trying to leash an owned horse. Reported here.
  • Fixed a bug by which vehicles could become possessed by wicked demons.
  • Grinding in a quern should now stop if you run out of space to place. Reported here.
  • Fixed a bug by which you couldn't right-click a wagon while already mounted. Game now 10x more playable. Reported here.
  • Added auto-drinking to crafting, digging sand, and using wrecking ball. Reported here and here.
  • Quality on keys no longer relevant for numen quests. Reported here.
  • Curding tubs should no longer stop producing curds below 0.1l of rennet. Reported here.
  • Added a button to "Empty" barrels, cisterns, and granaries.
  • Fixed a bug by which "Craft All":ing while already "Craft":ing, would still imply only crafting once. Reported here.
  • Should now be possible to withdraw water from chicken coops. Reported here.
  • Mother of Pearl can be hung on walls. Suggested here.

In the Pipe
-----------------------
  • The main focus is the client rendering rewrite.
  • Time to... like us on Facebook?
  • We have developed some potentially interesting plans to hopefully deepen the quest and end-games a fair amount. Hope to be able to set that in motion before too long!

Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Winged Mannequin

Postby Gensokyo » Thu Jun 29, 2017 12:08 am

fuggen sprucecap
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Re: Game Development: Winged Mannequin

Postby Massa » Thu Jun 29, 2017 12:09 am

wew
ImageImage
ass blast USA
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Re: Game Development: Winged Mannequin

Postby ChildhoodObesity » Thu Jun 29, 2017 12:09 am

hellya boi
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Re: Game Development: Winged Mannequin

Postby BMT » Thu Jun 29, 2017 12:09 am

Those wings.
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Re: Game Development: Winged Mannequin

Postby blank » Thu Jun 29, 2017 12:10 am

flying confirmed yet?
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Re: Game Development: Winged Mannequin

Postby Gensokyo » Thu Jun 29, 2017 12:15 am

oh lord
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Re: Game Development: Winged Mannequin

Postby DaniAngione » Thu Jun 29, 2017 12:15 am

Thanks for the update! Love the wings!

jorb wrote:
  • Fixed a bug by which vehicles could become possessed by wicked demons.


And not demons, man...
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W15 ???
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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Re: Game Development: Winged Mannequin

Postby Redlaw » Thu Jun 29, 2017 12:16 am

This looks good.
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Re: Game Development: Winged Mannequin

Postby Bulwonator » Thu Jun 29, 2017 12:17 am

Image

WOW POLISH WINGED HUSSARS THATS SO COOL

BÓG HONOR OJCZYZNA
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