Game Development: Winged Mannequin

Announcements about major changes in Haven & Hearth.

Re: Game Development: Winged Mannequin

Postby IntotheWild » Thu Jun 29, 2017 12:18 am

nice :) thx a lot
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Re: Game Development: Winged Mannequin

Postby blank » Thu Jun 29, 2017 12:19 am

Gensokyo wrote:oh lord
Image



how did you get plz tell us all :D

EDIT:


Swan feathers and (bronze/iron/steel bars)
Last edited by blank on Thu Jun 29, 2017 12:20 am, edited 1 time in total.
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Re: Game Development: Winged Mannequin

Postby Bulwonator » Thu Jun 29, 2017 12:19 am

Image

now hotdogs
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Re: Game Development: Winged Mannequin

Postby Onep » Thu Jun 29, 2017 12:44 am

That's pretty legit. The game needed porridge. I think it's finally complete.
I can't wait to see what end games ideas are in the pipe.
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Re: Game Development: Winged Mannequin

Postby nerdyaf » Thu Jun 29, 2017 12:58 am

I look magical
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Re: Game Development: Winged Mannequin

Postby jordancoles » Thu Jun 29, 2017 2:59 am

FUCKING FINALLY.
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Re: Game Development: Winged Mannequin

Postby iamahh » Thu Jun 29, 2017 3:15 am

jorb wrote:[*] Added a button to "Empty" barrels, cisterns, and granaries.

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Re: Game Development: Winged Mannequin

Postby infectedking » Thu Jun 29, 2017 3:30 am

Any idea on date when Client Optimisation might be ready?
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Re: Game Development: Winged Mannequin

Postby loftar » Thu Jun 29, 2017 3:31 am

infectedking wrote:Any idea on date when Client Optimisation might be ready?

When it's done. :)

It's a fairly big rewrite and there are architectural details that I won't be quite clear about until I get to them, so it's hard to predict.
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Re: Game Development: Winged Mannequin

Postby Chebermech » Thu Jun 29, 2017 4:27 am

nice patch, hope the wings is just the beginning of new item type, otherwise it'd kind of suck to force every fighter to turn into a polish hussar (especially for russians). Maybe make it possible to wear shields on the back and give them a little bit more armor, maybe add different shield types/forms, as well as a metal shield.
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