Game Development: Credobility

Announcements about major changes in Haven & Hearth.

Re: Game Development: Credobility

Postby magisticus » Sat Aug 12, 2017 4:22 pm

Granger wrote:
jorb wrote:What? No. It costs 10k LP times your "virtual credo count", or whatever you want to call it, which is simply one point per credo minus one every time you die.
Powerlevel meta (given faction membership so curios and food is no issue): drown character after each completed credo.


Given curios not being an issue probably the 10kx lp isn't an issue either.. but getting rewarded for death , Y?
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Re: Game Development: Credobility

Postby DDDsDD999 » Sat Aug 12, 2017 6:45 pm

jorb wrote:What? No. It costs 10k LP times your "virtual credo count", or whatever you want to call it, which is simply one point per credo minus one every time you die.

I really don't get the point of decreasing the cost per death. What's the point?
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