Game Development: Etch-a-Sketch

Announcements about major changes in Haven & Hearth.

Re: Game Development: Etch-a-Sketch

Postby ghandhikus » Thu Aug 24, 2017 1:41 am

fallout wrote:Jorbcode?

It's not called Java, it's Jorbcode.
King of Game-design and Java Programmer
Image RIP lather ball 2017/08/24 01:21
User avatar
ghandhikus
 
Posts: 230
Joined: Fri Jan 18, 2013 4:07 pm
Location: UK

Re: Game Development: Etch-a-Sketch

Postby Audiosmurf » Thu Aug 24, 2017 1:46 am

fallout wrote:Mining broken??, my client? or me? or Jorbcode?


Appears to be a custom client issue. Mining functions fine in vanilla client.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
User avatar
Audiosmurf
 
Posts: 2004
Joined: Fri Jul 02, 2010 9:00 pm
Location: Ice Hell

Re: Game Development: Etch-a-Sketch

Postby Redlaw » Thu Aug 24, 2017 1:58 am

any ideas whats needed to make this gilding?

Added "Shipwreck Buttons", gilding.
User avatar
Redlaw
 
Posts: 1611
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: Etch-a-Sketch

Postby Ants » Thu Aug 24, 2017 2:26 am

The different types of feathers all share the same model. This triggers my autism.
Haven's most kawaii retarded ethot karen
Image
User avatar
Ants
 
Posts: 1842
Joined: Sun May 04, 2014 9:55 pm
Location: inside your head

Re: Game Development: Etch-a-Sketch

Postby Jacobian123 » Thu Aug 24, 2017 2:33 am

Redlaw wrote:any ideas whats needed to make this gilding?

Added "Shipwreck Buttons", gilding.

Flotsam, wax, linseed oil.
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

Image Image Image
User avatar
Jacobian123
 
Posts: 1311
Joined: Sat May 08, 2010 4:41 am
Location: The Inn of Brodgar

Re: Game Development: Etch-a-Sketch

Postby 2d0x » Thu Aug 24, 2017 2:38 am

Jacobian123 wrote:
Redlaw wrote:any ideas whats needed to make this gilding?

Added "Shipwreck Buttons", gilding.

Flotsam, wax, linseed oil.

Yep, just need to re-open Peculiar Flotsam:

Image
Excuse me, I don't speak English.
User avatar
2d0x
 
Posts: 782
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

Re: Game Development: Etch-a-Sketch

Postby Amanda44 » Thu Aug 24, 2017 5:20 am

Implemented a building material preview. If you hold an item with a variable material over an input slot in a building project, you can see that material as applied to the preview of the building. If the slot is used to set several subparts of the building, you can drag the item along the input slot, from left to right, to see the material as applied to the various subparts.

Well, I wasn't expecting that! Brilliant! :D

As suggested in the previous patch, we have, since we perceived that it could be a welcome addition, made it so that you can now use store sketches to set the variable materials of already built buildings.

Yay! I'll be heading to the store in the morning ...

Adjusted Glue Troll's positioning when hung on walls.

Lol. :)

Made it so that you can hang Strange Crystals, All feather types, Peculiar Flotsams, Adder Fangs, Royal Toadstools, Fishy Eyeballs, Washed-up Bladderwracks, Squirrel Tails, Ropes and Chiming Bluebells on walls. Feel free to suggest more!

Could we pls hang the Chefs Pin on the wall?
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
User avatar
Amanda44
 
Posts: 6491
Joined: Wed Sep 28, 2011 12:13 pm

Re: Game Development: Etch-a-Sketch

Postby 2d0x » Thu Aug 24, 2017 5:28 am

Amanda44 wrote:
Made it so that you can hang Strange Crystals, All feather types, Peculiar Flotsams, Adder Fangs, Royal Toadstools, Fishy Eyeballs, Washed-up Bladderwracks, Squirrel Tails, Ropes and Chiming Bluebells on walls. Feel free to suggest more!

Could we pls hang the Chefs Pin on the wall?

Can we hang a chef and other villagers on the wall?
Excuse me, I don't speak English.
User avatar
2d0x
 
Posts: 782
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

Re: Game Development: Etch-a-Sketch

Postby Amanda44 » Thu Aug 24, 2017 5:29 am

Lol, you'll die from over-working and no food ... :P
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
User avatar
Amanda44
 
Posts: 6491
Joined: Wed Sep 28, 2011 12:13 pm

Re: Game Development: Etch-a-Sketch

Postby 2d0x » Thu Aug 24, 2017 5:33 am

Beauty requires sacrifice! ¯\_(ツ)_/¯
Excuse me, I don't speak English.
User avatar
2d0x
 
Posts: 782
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Naylok, Python-Requests [Bot] and 10 guests