Game Development: Opium Nomad

Announcements about major changes in Haven & Hearth.

Re: Game Development: Opium Nomad

Postby MagicManICT » Sat Sep 02, 2017 6:22 am

Q for jorb or loftar: are the credos the reimplementation of personal beliefs? Thinking about it, and they look quite similar in many aspects.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Game Development: Opium Nomad

Postby Schattengaenger » Sat Sep 02, 2017 9:07 pm

iamahh wrote:what if the dragons lead you to the flat world border?


WHat if you can actually see dragons at the map boarder (would be a nice Witcher reference)
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Re: Game Development: Opium Nomad

Postby 2d0x » Sat Sep 02, 2017 9:44 pm

Schattengaenger wrote:
iamahh wrote:what if the dragons lead you to the flat world border?


WHat if you can actually see dragons at the map boarder (would be a nice Witcher reference)

The Witcher? Dragons? Beyond the world's edge, one should see elephants standing on a huge turtle!

Image
Excuse me, I don't speak English.
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Re: Game Development: Opium Nomad

Postby Sany_CZ » Tue Sep 05, 2017 9:32 pm

2d0x wrote:
Schattengaenger wrote:
iamahh wrote:what if the dragons lead you to the flat world border?


WHat if you can actually see dragons at the map boarder (would be a nice Witcher reference)

The Witcher? Dragons? Beyond the world's edge, one should see elephants standing on a huge turtle!

Image


That is not possible! Everyone knows that our world in on backs of many turtles.

Just use rustroot extract on last undeground level.
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Re: Game Development: Opium Nomad

Postby 2d0x » Tue Sep 05, 2017 9:59 pm

Sany_CZ wrote:That is not possible! Everyone knows that our world in on backs of many turtles.

If there were several turtles, they could scatter in different directions and then the world would fall!
Excuse me, I don't speak English.
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Re: Game Development: Opium Nomad

Postby jorb » Tue Sep 05, 2017 10:49 pm

No patch this week for various reasons. Aiming for next week!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Opium Nomad

Postby Gensokyo » Tue Sep 05, 2017 10:59 pm

jorb wrote:No patch this week for various reasons. Aiming for next week!

lynch mob assemble
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Re: Game Development: Opium Nomad

Postby DoctorZalost » Tue Sep 05, 2017 11:12 pm

jorb wrote:No patch this week for various reasons. Aiming for next week!



You should include a store hat in the next patch. Hasn't it been a while since we've had a new one?
jorb wrote:Haven devs best devs.
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Re: Game Development: Opium Nomad

Postby ricky » Tue Sep 05, 2017 11:13 pm

Next week's patch better be extra dank

Image
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Re: Game Development: Opium Nomad

Postby SinJin » Wed Sep 06, 2017 2:28 am

Anybody see Poppy Pod yet ? About 3 RL days at Stage 4 now (Amber Client) and still only 10 Seeds and 1 Flower.
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