Game Development: Opium Nomad

Announcements about major changes in Haven & Hearth.

Re: Game Development: Opium Nomad

Postby jacksonblu » Thu Aug 31, 2017 3:37 am

What's next, crop growth stages that are fate-based? :lol:
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Re: Game Development: Opium Nomad

Postby ghandhikus » Thu Aug 31, 2017 5:20 am

It's been like a month of asking about pali bashing. Just add it already.

Also make mother of pearl act as a pearl! It's annoying to gather mussels for hours. And let's get real, mother of pearl has a pearl in its name, and is produced by a big mussel. But can't be used in anything that uses a pearl, is this another intended behavior, that makes no sense for anybody? </triggered>

Consider stone walls for castles. Edit: preferably 2x2 walls

Also consider bigger containers, because stands quickly stop accepting bulk items. Maybe add something that accepts stockpileable items?

Silkworm racks instead of cupboards.
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Re: Game Development: Opium Nomad

Postby Onep » Thu Aug 31, 2017 5:49 am

Awesome! Now I can have my rampant alcoholism and drug addiction in the same MMO! 11/10
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Re: Game Development: Opium Nomad

Postby 2d0x » Thu Aug 31, 2017 6:00 am

Onep wrote:Awesome! Now I can have my rampant alcoholism and drug addiction in the same MMO! 11/10

It's a pity that the game still does not have the opportunity to sleep under other people's palisades. Ah, and there are no hats for alms (for playing the role of a homeless person with the maximum immersion).
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Re: Game Development: Opium Nomad

Postby MagicManICT » Thu Aug 31, 2017 6:12 am

ghandhikus wrote:Also make mother of pearl act as a pearl! It's annoying to gather mussels for hours. And let's get real, mother of pearl has a pearl in its name, and is produced by a big mussel. But can't be used in anything that uses a pearl, is this another intended behavior, that makes no sense for anybody? </triggered>


You do realize that "mother of pearl" is from the built-up lining of the shells and is used for inlays and such in jewelry and decoration of luxury items? You can't really string this into a necklace (ie pearl necklace). I mean, if you want to get real about it....
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Re: Game Development: Opium Nomad

Postby ghandhikus » Thu Aug 31, 2017 6:23 am

MagicManICT wrote:
ghandhikus wrote:Also make mother of pearl act as a pearl! It's annoying to gather mussels for hours. And let's get real, mother of pearl has a pearl in its name, and is produced by a big mussel. But can't be used in anything that uses a pearl, is this another intended behavior, that makes no sense for anybody? </triggered>


You do realize that "mother of pearl" is from the built-up lining of the shells and is used for inlays and such in jewelry and decoration of luxury items? You can't really string this into a necklace (ie pearl necklace). I mean, if you want to get real about it....


Now think of how big that mussel is and how thick that lining is. It's made out of the same material as a pearl and is at least as thick as tiny pearl from a mussel. Or will you try to tell me that car sized mussel won't produce 5-8mm thick lining. Where small mussels have 1mm thick linings. Okay I can agree that it's not round, but has as much workable material as a pearl.

Imho it should not only be used as a single pearl but it should also count as more as one. But it takes only 1 inventory slot so I won't go for that.

Here's sticks made out of that lining.
Image

Edit:

There is also a lot of uses for nacre. Like these tiles
Image
Last edited by ghandhikus on Thu Aug 31, 2017 6:28 am, edited 1 time in total.
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Re: Game Development: Opium Nomad

Postby 2d0x » Thu Aug 31, 2017 6:26 am

MagicManICT wrote:You do realize that "mother of pearl" is from the built-up lining of the shells and is used for inlays and such in jewelry and decoration of luxury items? You can't really string this into a necklace (ie pearl necklace). I mean, if you want to get real about it....

Probably, it was assumed Majorica pearl: https://en.wikipedia.org/wiki/Majorica_pearl
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Re: Game Development: Opium Nomad

Postby Adder1234 » Thu Aug 31, 2017 7:20 am

My favourite thing about haven is how many ways you can get high or stoned. I'm thinking of playing again just to do opium.
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Re: Game Development: Opium Nomad

Postby Amanda44 » Thu Aug 31, 2017 7:57 am

maze wrote:I've always wanted to be a nomad 8-)

As soon as I saw the nomad credo I thought of you. :)

I would have liked to go for it for the inventory space but unfortunately I just started the mystic credo yesterday ...


I especially like the comments in here now about dragons ... oh and right on cue ...

Adder1234 wrote:My favourite thing about haven is how many ways you can get high or stoned. I'm thinking of playing again just to do opium.
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Re: Game Development: Opium Nomad

Postby yozzik111 » Thu Aug 31, 2017 8:07 am

Great! Thank you guys for this update.
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