Game Development: Oozing Hot Wings

Announcements about major changes in Haven & Hearth.

Re: Game Development: Oozing Hot Wings

Postby Audiosmurf » Fri Sep 22, 2017 1:41 am

We need smokable slime
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NORMALIZE IT
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Re: Game Development: Oozing Hot Wings

Postby loftar » Fri Sep 22, 2017 1:42 am

blank wrote:i have a request. can we somehow combine the slimes or atleast put them in a stockpile?

Only given that the more slimes you put together, the higher the chance that they recombine and reanimate again. ^^
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Re: Game Development: Oozing Hot Wings

Postby AntiBlitz » Fri Sep 22, 2017 1:48 am

loftar wrote:
blank wrote:i have a request. can we somehow combine the slimes or atleast put them in a stockpile?

Only given that the more slimes you put together, the higher the chance that they recombine and reanimate again. ^^


omg i love it, please allow us to stockpile the slimes like a haystack. like 250 slimes, when the stockpile fills, it turns into a big ass slime, which could give a curio or something.
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Re: Game Development: Oozing Hot Wings

Postby sMartins » Fri Sep 22, 2017 1:53 am

loftar wrote:
blank wrote:i have a request. can we somehow combine the slimes or atleast put them in a stockpile?

Only given that the more slimes you put together, the higher the chance that they recombine and reanimate again. ^^


Sounds fun to me, but probably would be abused for griefing or to crash the server ... :D
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Re: Game Development: Oozing Hot Wings

Postby MagicManICT » Fri Sep 22, 2017 4:03 am

AntiBlitz wrote:
loftar wrote:
blank wrote:i have a request. can we somehow combine the slimes or atleast put them in a stockpile?

Only given that the more slimes you put together, the higher the chance that they recombine and reanimate again. ^^


omg i love it, please allow us to stockpile the slimes like a haystack. like 250 slimes, when the stockpile fills, it turns into a big ass slime, which could give a curio or something.

https://terraria.gamepedia.com/King_Slime
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Game Development: Oozing Hot Wings

Postby jordancoles » Fri Sep 22, 2017 4:34 am

Stockpiling high q slime to make a higher q boss monster would be really cool
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Re: Game Development: Oozing Hot Wings

Postby tirioll » Fri Sep 22, 2017 5:07 am

jorb wrote:In an ongoing project we like to think of as the militarization of the Underworld, we've added Cave slimes
...
  • Tiny patch, as we have almost entirely been working on that something more significant hinted at in the last patch, which might (still) be a few weeks in the making. Will (still) hopefully be cool, though!

Hype.
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Re: Game Development: Oozing Hot Wings

Postby ZeggyZon » Fri Sep 22, 2017 9:31 am

How about going the terraria route and allow us to use the slime as fuel. You can limit it to only torches or you can go all out and allow us to use it as a replacement for all fuel sources. Or simply make it a tar substitute and players can have wonky green slime color housing too.

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Re: Game Development: Oozing Hot Wings

Postby Ukhata » Fri Sep 22, 2017 10:13 am

hotwings require bat wings? really?
not chicken? it should really have been a whole chicken giving 2 hot wings or so...
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Re: Game Development: Oozing Hot Wings

Postby Onep » Fri Sep 22, 2017 10:34 am

ZeggyZon wrote:How about going the terraria route and allow us to use the slime as fuel. You can limit it to only torches or you can go all out and allow us to use it as a replacement for all fuel sources. Or simply make it a tar substitute and players can have wonky green slime color housing too.

This! This! Turn slimes into a long burning fuel for campfires and torches.
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