Onep wrote:Turn slimes into a long burning fuel for campfires and torches.
[/quote]Some Glue? 5 slime + 1L water: 1 slime glue (needs to dry one day on herbalist table, is only hardcapped by it).Adder1234 wrote:Would it be possible to add a slime glue recipe that would be an alternative to bone glue? It would have to include something other than just slime so that it wouldn't be too easy to get, though.
In an ongoing project we like to think of as the militarization of the Underworld
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
yozz wrote:In an ongoing project we like to think of as the militarization of the Underworld
It's not nice to see less skilled communities\players struggling to get better ores while more skilled communities\players got them while the Underworld was a safer place. We have enough other ways to discourage fresh start in this world.
yozz wrote:In an ongoing project we like to think of as the militarization of the Underworld
It's not nice to see less skilled communities\players struggling to get better ores while more skilled communities\players got them while the Underworld was a safer place. We have enough other ways to discourage fresh start in this world.
ven wrote:yozz wrote:In an ongoing project we like to think of as the militarization of the Underworld
It's not nice to see less skilled communities\players struggling to get better ores while more skilled communities\players got them while the Underworld was a safer place. We have enough other ways to discourage fresh start in this world.
I understand what you're saying, but you have to consider what it would mean for the community as a whole to lower the bar and make these things more accessible. Without small difficulties like this one, the game wouldn't be challenging enough to keep some basic social dynamic going, or even to keep people from getting too bored and unwilling to develop further.
Potjeh wrote:It's not so much the danger of slime as it is the annoyance. There's a reason we got bat repelling bat capes - walking through caves became more tedious than anything when bats were first implemented. Slimes are even worse than bats ever were, because they're both faster than bats (WTF?) and more common. IMO slime spawn rates should be drastically reduced.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach