Game Development: Exquisite Moodog

Announcements about major changes in Haven & Hearth.

Re: Game Development: Exquisite Moodog

Postby ricky » Thu Sep 28, 2017 6:15 am

to be fair, Cave Hermit sounds tough as fuck to complete. dont forget that the first Cave hermit buff significantly increases troll spawn and you dont receive invulnerability from that until the last buff.

I can only assume completing the credo after getting that troll de/buff is a living hell
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Re: Game Development: Exquisite Moodog

Postby MagicManICT » Thu Sep 28, 2017 6:30 am

Don't forget about the Hell that is completing Mystic.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Game Development: Exquisite Moodog

Postby Reyajh » Thu Sep 28, 2017 6:32 am

MagicManICT wrote:
_Gunnar wrote:It might be more interesting if credos with such powerful upsides had various downsides as well

This. It's one thing to get some useful bonuses that have no effect on PvP and player interactions, but when you start adding in such things, they need some penalties, as well.


Still.., have to agree. Once acquired your op and it's unbalanced.
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Re: Game Development: Exquisite Moodog

Postby Amanda44 » Thu Sep 28, 2017 8:28 am

I really like this update ... my immediate thought on the credo's, esp the cave hermit credo, follows the same line of thought as Gunnar except I'm not sure I agree with the credos having downsides, that just feels like it goes against the point of them but I do think they are becoming a little op.
I think having a lesser chance of being attacked by a troll for instance would have been better than total immunity and the strider credo sounds good when placed in a pve setting but a bit worrying when you look at it in pvp. We all know which groups are going to benefit from these credos first, long before the average player.

Great to be able to finally spitroast larger animals ... :D ... surely we should be able to skin them first though?

P.s. Looks like you had a tough night Loftar ... I hope you will have time today to catch up on your beauty sleep. :D
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Re: Game Development: Exquisite Moodog

Postby Myrgard » Thu Sep 28, 2017 9:46 am

Since we're taking a break from in game activities, does anyone have the recipe for the new sausage? and its stats btw
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Re: Game Development: Exquisite Moodog

Postby boreial » Thu Sep 28, 2017 9:51 am

moodog sausage is 2 moose meat, 1 cow meat and 1 intestine, I believe the stats were for con, str, and agi. 3 fep each, I could be wrong on the stats but close
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Re: Game Development: Exquisite Moodog

Postby Potjeh » Thu Sep 28, 2017 10:58 am

MagicManICT wrote:Don't forget about the Hell that is completing Mystic.

Experience "Insanity" ¦]
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Re: Game Development: Exquisite Moodog

Postby iamahh » Thu Sep 28, 2017 1:01 pm

oh cmon, the game always been unbalanced between the elites and the normal fags... I would worry if they bring palibash back... otherwise is just more tools for the elites to play around, makes no difference
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Re: Game Development: Exquisite Moodog

Postby azrid » Thu Sep 28, 2017 4:05 pm

Image
Looks alright I'm too lazy to butcher anyway.
Image
Image
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Re: Game Development: Exquisite Moodog

Postby dafels » Thu Sep 28, 2017 4:08 pm

I like these updates. Next world might be fun for me.
I don't think credos should have downsides, it is just another meaningful part of character's development and them having downsides might negate that and make it another 'meh' thing, they need to be good.
Last edited by dafels on Thu Sep 28, 2017 4:12 pm, edited 1 time in total.
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