Game Development: Smithy Butterfly

Announcements about major changes in Haven & Hearth.

Re: Game Development: Smithy Butterfly

Postby azrid » Thu Oct 26, 2017 8:56 pm

Having metal is all about how many smelters u got.
Under 20 and it wont really accumulate.
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Re: Game Development: Smithy Butterfly

Postby DeadlyPencil » Thu Oct 26, 2017 9:36 pm

doubling smithing outputs sounds stupid. please change this one.

i hate when there are totally unrealistic stuff in games. how can u make 2 swords from the materials it takes to make 1?

why no make it say something like, "chance to salvage leftover materials", and you can randomly not use all ur materials, etc, if something requires 2 bars, maybe u get to keep 1 bar. but you still have to have 2 bars to start.
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Re: Game Development: Smithy Butterfly

Postby T0ne » Thu Oct 26, 2017 10:12 pm

Instead of double output why not have the output quality be increased by a random (or not so random) percent? Maybe something between 5-10% bonus quality or could scale off some meaningful related stat. Seems more realistic as you would expect a master blacksmith to produce the best quality goods.
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Re: Game Development: Smithy Butterfly

Postby Granger » Thu Oct 26, 2017 10:47 pm

T0ne wrote:Instead of double output why not have the output quality be increased by a random (or not so random) percent? Maybe something between 5-10% bonus quality or could scale off some meaningful related stat. Seems more realistic as you would expect a master blacksmith to produce the best quality goods.

Please only after increasing iron bars quality through the wrought cycle had been removed.
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Re: Game Development: Smithy Butterfly

Postby Onep » Fri Oct 27, 2017 9:48 pm

You can always think of the double bonus as finding use for leftovers and as they accumulate you're finally able to make an extra.

Also crafting a sword in 5 seconds isn't real either bro. Muh realism is a slippery slope, and completely arbitrary.
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Re: Game Development: Smithy Butterfly

Postby Amanda44 » Sun Oct 29, 2017 2:32 am

Can someone tell me where you find the new butterfly? Is it a specific biome? I've looked everywhere and I haven't seen any.
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Re: Game Development: Smithy Butterfly

Postby DaniAngione » Sun Oct 29, 2017 2:47 am

Amanda44 wrote:Can someone tell me where you find the new butterfly? Is it a specific biome? I've looked everywhere and I haven't seen any.


I've seen several in that forest terrain that looks orange on the map, the one that looks dark red and then have seen one once at the yellow grassy plains (the one with Tea and Planewood) although it was close to one of the aforementioned forests so it might have been from there.
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Re: Game Development: Smithy Butterfly

Postby Slurmp » Sun Oct 29, 2017 6:59 am

Butterflies spawn on cloud range as well
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Re: Game Development: Smithy Butterfly

Postby Amanda44 » Sun Oct 29, 2017 8:56 am

Brilliant, thanks ... fingers crossed I get one now I know where to look. :)
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Re: Game Development: Smithy Butterfly

Postby jorb » Wed Nov 01, 2017 8:01 am

No patch tonight 'cause reasons. Aiming for next week!
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