Game Development: In Otter News

Announcements about major changes in Haven & Hearth.

Game Development: In Otter News

Postby jorb » Thu Nov 23, 2017 1:08 am

We've been developing, and here's what's new.

Image

New Implementations
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  • Added, by popular request, Otters! Derpy little water dweller that swims around. Mostly harmless!
  • Added, by popular request, "Feather Band", hat.
  • Added "Plush Bat", curiosity.
  • Added stockpiles for everything... starting with cavebulbs.

Key Fixes
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  • Fixed item/object displays for gemstones relative display signs and barter stands! Phew! Also improved the update logic for barter stand graphics when purchasing things from the stands.
  • Fixed an obscure bug by which traveling along roads could allow you to cross gates.
  • Avatars now work on the account page again. How awesome is that?

Small Fixes
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  • Cavebulbs now count as tubers, and are accepted, with a unique food buff, by recipes asking for tubers.
  • Added Wallpaper previews for custom graphics uploads.

Image
As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $10, is the "Safari Hat".

Store Description wrote:Image$10
Many wild creatures roam the Hearthlands, and what better way to take in the sights than decked out in a stylish Safari Hat?


All Gold and Silver Subscribers have been provided the Safari Hat free of charge.

In the Pipe
-----------------------
  • Small patch as we have also been working on that something more significant hinted at in the last couple of patches, which might (still) be a few weeks in the making. Will (still) hopefully be cool, though! Apologies that this is taking time, but there's a lot of new systems and groundwork required. We're making progress.
  • The main dev focus is the client rendering rewrite.
  • I'm (still) considering following up on this suggestion, and make palisades bashable if the claim shield is down. Let me know what you think!
  • Time to... like us on Facebook?

Enjoy!
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Re: Game Development: In Otter News

Postby ElGato » Thu Nov 23, 2017 1:09 am

Mostly Harmless.. hmm
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...

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Re: Game Development: In Otter News

Postby svino » Thu Nov 23, 2017 1:09 am

gems on barterstands? nice
nice hat too

what the hell is wrong with that palisade gate?
Last edited by svino on Thu Nov 23, 2017 1:10 am, edited 1 time in total.
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Re: Game Development: In Otter News

Postby mlg_no-Scoper » Thu Nov 23, 2017 1:09 am

Nice patch
quite like the new otters
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Re: Game Development: In Otter News

Postby Redlaw » Thu Nov 23, 2017 1:11 am

So the ottericual can begin?
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Re: Game Development: In Otter News

Postby Carnation » Thu Nov 23, 2017 1:11 am

YAY
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Re: Game Development: In Otter News

Postby Amos1254 » Thu Nov 23, 2017 1:13 am

No meat stock piles?
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Re: Game Development: In Otter News

Postby Flyrella » Thu Nov 23, 2017 1:14 am

Otters? Really? :3
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Re: Game Development: In Otter News

Postby linkfanpc » Thu Nov 23, 2017 1:15 am

Dani's gonna have a heaotter attack.
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Re: Game Development: In Otter News

Postby mlg_no-Scoper » Thu Nov 23, 2017 1:15 am

Also, what's that gate thing
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