Game Development: Bull Lizard

Announcements about major changes in Haven & Hearth.

Re: Game Development: Bull Lizard

Postby Flyrella » Thu Nov 30, 2017 1:38 am

that ball is too quick :o
but Idk maybe that is good for some larger events, but was a bit weird to play alone
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Re: Game Development: Bull Lizard

Postby loftar » Thu Nov 30, 2017 1:39 am

Flyrella wrote:that ball is too quick :o

Its speed depends on the speed you kick it with.
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Re: Game Development: Bull Lizard

Postby Kaios » Thu Nov 30, 2017 1:40 am

jorb wrote:
  • Small patch, as we have also been working on that something more significant hinted at in the last couple of patches, however, we are nearing completion on that project.


dude it's been so long, if the "something more significant" you keep talking about doesn't make me cream my pants I think I am done with this game. I haven't even been playing the past few months, just waiting for this amazing update and continuing to be disappointed every time a new patch comes out.
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Re: Game Development: Bull Lizard

Postby Flyrella » Thu Nov 30, 2017 1:45 am

loftar wrote:
Flyrella wrote:that ball is too quick :o

Its speed depends on the speed you kick it with.

yea but all the football players will be running at 4th speed anyway
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Re: Game Development: Bull Lizard

Postby Myrgard » Thu Nov 30, 2017 1:52 am

Nikitan83 wrote:Image
Kept culling my animals and... :shock:



So we were right, it IS a fetus.

Fixed a bug with a previously added curioisty that wasn't actually handed out as intended.


also explains why no one ever found it before
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Re: Game Development: Bull Lizard

Postby DaniAngione » Thu Nov 30, 2017 2:00 am

loftar wrote:
Flyrella wrote:that ball is too quick :o

Its speed depends on the speed you kick it with.


Any chance of also adding right-click throw capacity to it? (just like snowball?)

Instead of "appearing" in your face, it shows up on the ground where the person it hits is (or where it falls)

That way we can have side throws :D
Or even hand based sports :D
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Re: Game Development: Bull Lizard

Postby ven » Thu Nov 30, 2017 2:09 am

jorb wrote:[*] Added "Forest Lizard", creature.

Wow thanks! Promised and delivered!

Lizards are the first step to dragons you know.
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Re: Game Development: Bull Lizard

Postby subie » Thu Nov 30, 2017 2:10 am

Would be pretty cool if ball friction was modified by quality. Good balls go further!
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Re: Game Development: Bull Lizard

Postby ven » Thu Nov 30, 2017 2:13 am

Can we also throw the ball like we do with snowballs?
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Re: Game Development: Bull Lizard

Postby loftar » Thu Nov 30, 2017 2:16 am

DaniAngione wrote:Any chance of also adding right-click throw capacity to it? (just like snowball?)

Ah, should have thought of that, of course. Doesn't fit overly well with the current architecture, but will certainly consider.
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