Game Development: Silent Night

Announcements about major changes in Haven & Hearth.

Re: Game Development: Silent Night

Postby Myrgard » Thu Dec 21, 2017 5:24 pm

ermm, you just described leaves.
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Re: Game Development: Silent Night

Postby Teacwr » Thu Dec 21, 2017 5:47 pm

Merry X-Mas!!
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Re: Game Development: Silent Night

Postby Teleskop » Thu Dec 21, 2017 5:58 pm

jorb wrote:Seasonal pardon: Unbanned Teleskop.

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Baldarich wrote:Im writing this just to increase my post count xd

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One time i visited Ozzy and i farted and he took a big vacuum cleaner and sucked the fart into a big container with an inhalation mask attached to it and i asked why would he need such thing and he said he likes to smell farts
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Re: Game Development: Silent Night

Postby shubla » Thu Dec 21, 2017 6:56 pm

jorb wrote:[*] Snow will not melt during the holidays.


I wish
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I got own outdated HnH custom client check it out.
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Re: Game Development: Silent Night

Postby iamahh » Thu Dec 21, 2017 7:24 pm

Blueberry wrote:what kind of tree was it? what did the mistletoe look like?


mulberry i think, it was hanging down like a fruit ( protip: amber client helps a lot ¦] )
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Re: Game Development: Silent Night

Postby MrPunchers » Thu Dec 21, 2017 8:17 pm

Can you still get gifts from questing?
Onep wrote:...alludes to the futility of existence. Why must one strive so hard, when in the end, all one's fruits turn to dust. It leaves us with a sense of humility. Truly, life is just the passage of time from our own perception.
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Re: Game Development: Silent Night

Postby loftar » Thu Dec 21, 2017 8:47 pm

MrPunchers wrote:Can you still get gifts from questing?

Hmm, we did have that last year, didn't we? Sorry, didn't think of it this time around.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: Silent Night

Postby Zentetsuken » Thu Dec 21, 2017 9:04 pm

so new world after the holidays, right loftar?
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god beer me strength
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Re: Game Development: Silent Night

Postby Enjoyment » Thu Dec 21, 2017 9:04 pm

Blueberry wrote:what kind of tree was it? what did the mistletoe look like?

Enjoyment wrote:it looks like some green stuff ontop of tree

Myrgard wrote:ermm, you just described leaves.

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try to describe it better)
iamahh wrote:mulberry i think, it was hanging down like a fruit ( protip: amber client helps a lot ¦] )

not sure it looks like "hanging"
also this (ctrl+h to "hide trees in Amber)
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English is neither my native lang, nor my best side...
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Re: Game Development: Silent Night

Postby Potjeh » Thu Dec 21, 2017 9:35 pm

Does this tree slots thing mean we're getting fruit trees that actually replenish their fruit? I think more reliable fruit harvests could be a base for a whole new alcohol industry, and be pretty useful in cooking as well.
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