Ozzy123 wrote:I'm so afraid of this, please guys make it good :(
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
jordancoles wrote:IMO stats should matter less if we move towards aim-based combat
Salem was shitty because even if you played perfectly and landed twice and many hits as the guy with higher stats you'd still lose because you'd run out of yellow bile or phlegm or whatever
jordancoles wrote:s you'd still lose because you'd run out of yellow bile or phlegm or whatever
Zesto wrote:jordancoles wrote:IMO stats should matter less if we move towards aim-based combat
Salem was shitty because even if you played perfectly and landed twice and many hits as the guy with higher stats you'd still lose because you'd run out of yellow bile or phlegm or whatever
If they add biles or some bile like system I will cry when I played salem I hated that with a burning passion
Adder1234 wrote:Regarding the combat system, this might seem like an extremely simple change but I would be interested to see how it would work. How about, instead of having each attack fixed to a certain spot in the combat deck, have them move randomly between spots after each move. By that I mean that the person would still choose their combat deck, but the cards that they have chosen would change buttons after every move. At least that way there would be some sort of skill involved in fighting.
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