New Year: 2018 -- Loose Roadmap!

Announcements about major changes in Haven & Hearth.

Re: New Year: 2018 -- Loose Roadmap!

Postby loftar » Thu Jan 04, 2018 8:15 pm

Not sure what properties you ascribe to dungeon crawler combat, so I can't really either affirm or deny that.
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Re: New Year: 2018 -- Loose Roadmap!

Postby iamahh » Thu Jan 04, 2018 8:17 pm

intuitive pvp is nice, tho lag is more of a problem, but it's less intimidating... would be nice if noobs and lagged players can contribute to battles with large heavy weapons of crowd control or other tactic combat equipment, some long distance morale debuf, AoE spears, provide shielding or healing... test combat with 100ms or more :lol:
Last edited by iamahh on Thu Jan 04, 2018 8:26 pm, edited 2 times in total.
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Re: New Year: 2018 -- Loose Roadmap!

Postby azrid » Thu Jan 04, 2018 8:24 pm

I hope new system has friendly fire with all these aoe moves.
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Re: New Year: 2018 -- Loose Roadmap!

Postby CTheRain » Thu Jan 04, 2018 8:24 pm

loftar wrote:Not sure what properties you ascribe to dungeon crawler combat, so I can't really either affirm or deny that.


Base combat in Grim Dawn / Diablo without skills. Examina. In my head all I can think is WASD with LMB/RMB attack plus optional skills or point and click with optional skills. Dwell had WASD / LMB attacks and it retained quite a few players.
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Re: New Year: 2018 -- Loose Roadmap!

Postby DreadDawson » Thu Jan 04, 2018 8:42 pm

azrid wrote:I hope new system has friendly fire with all these aoe moves.


I hope it doesn't, I can't imagine trying to take down a titan 10k stat character if all my friends were hitting me at the same time. (Not that I even do much fighting)

Though, it would be nice if this made slimes kill each other when they all spawn at once.
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Re: New Year: 2018 -- Loose Roadmap!

Postby stya » Thu Jan 04, 2018 8:52 pm

I'm hyped, when I get my dog I'll call it DIS. :lol:
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Re: New Year: 2018 -- Loose Roadmap!

Postby iamahh » Thu Jan 04, 2018 9:43 pm

FF can be annoying and make players avoid big fights, but may require more strategy... members of same party/village/realm could avoid FF... but I imagine the amount of exploits and tears already
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Re: New Year: 2018 -- Loose Roadmap!

Postby DreadDawson » Thu Jan 04, 2018 10:04 pm

iamahh wrote:FF can be annoying and make players avoid big fights, but may require more strategy... members of same party/village/realm could avoid FF... but I imagine the amount of exploits and tears already


Same party would probably be enough.
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Re: New Year: 2018 -- Loose Roadmap!

Postby APXEOLOG » Thu Jan 04, 2018 10:32 pm

Any plans for a wipe?
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
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Re: New Year: 2018 -- Loose Roadmap!

Postby losexd » Fri Jan 05, 2018 4:19 am

istomin1986 wrote:I want offline version of this game:)


i want legacy free again so my friends can play with me again.
but probably jorbtar wont make it free again #sad :c

w3/w5 - somewhere :)
w6 - Shamanizma, LS Dragons Reach
w7 - LS Old Monkey, LS Sakhalin
w8/11 - hermit
w12 - North Star
W13 - Monke Lem Plot and LS Midgard

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My W7 Legacy old shop (Closed): http://www.havenandhearth.com/forum/viewtopic.php?f=35&t=35221
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