They would have disadvantage yesGranger wrote:Granger wrote:IMHO you can't have a balanced system as long as stats have any weight and are able to grow unbounded.shubla wrote:Maybe stat weights could be changed, not by capping, but by modifying the formulas to give less advantage on higher qualities.tyrtix wrote:It depends more on HOW they grow and less on how much they can grow....
While both would weaken the problem it wouldn't solve it, people would still refuse to join a game where they're guaranteed to be (and stay) at the disadvantage.
But it would not be too big. You could still for example catch in ql and stats to fight with others.
You are already at disadvantage if you dont play 12h a day.