Game Development: Cheesy Coracle

Announcements about major changes in Haven & Hearth.

Re: Game Development: Cheesy Coracle

Postby NOOBY93 » Thu Jan 25, 2018 10:50 pm

PSA: Liftable trading is free in CF!
Jalpha wrote:I believe in my interpretation of things.
User avatar
NOOBY93
 
Posts: 6529
Joined: Tue Aug 09, 2011 1:12 pm

Re: Game Development: Cheesy Coracle

Postby DaniAngione » Thu Jan 25, 2018 11:36 pm

NOOBY93 wrote:PSA: Liftable trading is free in CF!


PSA: as it is in any place...
This is a remote liftable trading area, one that the seller doesn't need to be online as it works with the new glass keys.
But without this system obviously any person - even those who lacks basic text interpretation skills can, for free, trade liftables since forever - actually even you :)
W15 ???
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
User avatar
DaniAngione
 
Posts: 1791
Joined: Sun Dec 18, 2011 12:22 am
Location: The Hearthlands

Re: Game Development: Cheesy Coracle

Postby NOOBY93 » Thu Jan 25, 2018 11:39 pm

DaniAngione wrote:
NOOBY93 wrote:PSA: Liftable trading is free in CF!


PSA: as it is in any place...
This is a remote liftable trading area, one that the seller doesn't need to be online as it works with the new glass keys.
But without this system obviously any person - even those who lacks basic text interpretation skills can, for free, trade liftables since forever - actually even you :)

I just read the "liftable trade area" and skimmed over having to pay for it, fair

Your condescending attitude is kinda cringy tho arent you like over 16 years old? xD
Jalpha wrote:I believe in my interpretation of things.
User avatar
NOOBY93
 
Posts: 6529
Joined: Tue Aug 09, 2011 1:12 pm

Re: Game Development: Cheesy Coracle

Postby DaniAngione » Thu Jan 25, 2018 11:43 pm

NOOBY93 wrote:
DaniAngione wrote:
NOOBY93 wrote:PSA: Liftable trading is free in CF!


PSA: as it is in any place...
This is a remote liftable trading area, one that the seller doesn't need to be online as it works with the new glass keys.
But without this system obviously any person - even those who lacks basic text interpretation skills can, for free, trade liftables since forever - actually even you :)

I just read the "liftable trade area" and skimmed over having to pay for it, fair

Your condescending attitude is kinda cringy tho arent you like over 16 years old? xD


It was only motivated by the slightly malicious intent of your PSA without proper reading.
But since you've maturely admitted misreading and assuming things, I'll likewise apologize for the condenscending attitude. Sorry.
W15 ???
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
User avatar
DaniAngione
 
Posts: 1791
Joined: Sun Dec 18, 2011 12:22 am
Location: The Hearthlands

Re: Game Development: Cheesy Coracle

Postby NOOBY93 » Thu Jan 25, 2018 11:47 pm

i gotta admit the idea what to use glass keys for is clever as fuck!! i was under the impression that you just copied all ideas from cf but this is a new 1
Jalpha wrote:I believe in my interpretation of things.
User avatar
NOOBY93
 
Posts: 6529
Joined: Tue Aug 09, 2011 1:12 pm

Re: Game Development: Cheesy Coracle

Postby DaniAngione » Fri Jan 26, 2018 12:06 am

NOOBY93 wrote:i gotta admit the idea what to use glass keys for is clever as fuck!! i was under the impression that you just copied all ideas from cf but this is a new 1


Well, tbh most credit is due to Iva (who suggested the glass keys in the first place, link on Jorb's OP)
But Iva is also a villager of Aurora, so ... :P

That's a slightly skewed view, I'd say. Of course CF is the largest/most successful community market in Haven so it does determines some standards; for example, I did build garden sheds for hand-to-hand trades after seeing it in CF because they're indeed a logical and good way to trade things.

But other than that I don't really see anything "copied" per se. Our shop systems are different (CF uses a claim system which is arguably more secure; we opted for a key/field cairn system that is slightly less secure but works for our aesthetic purpose, we wanted to create rows of houses that are really close together - to look like a city - and claims do not allow that, unfortuantely) Luckily we never had any security incident so I guess the system is not as secure as a claim but it's not unsafe either.

As for things like public tools, we've actually had them before CF built their public kiln; our kiln came a couple of days later but we already had, for many months, things like loom & spinning wheel, public forges, anvil, cauldrons, etc... All of them using ingenious different combinations of field cairns and such.

I'd hardly call any of those "copies" of anything, though, to be honest. They're naturally obvious things that would eventually come up with amazing systems like Visitor: markets, public tools and facilities, public events, etc...
And I doubt Tuz feels "copied" just like CF didn't really "copy" Sevilla and so on. So it feels a bit awkward to think that one would be copying the other as these are not exactly never before seen things :P

Aurora (including market and such) was "imagined" before W10 itself even started - and I already knew that there would be a new community market (that would become CF) and we never really actually aimed to compete nor be "bigger" nor "better" than it. That was never the idea, exactly because I believe that the more community projects in the world; the more open cities and open markets, each with their own perks and characteristics... This diversity can only be benefitial for Haven, right? :D
W15 ???
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
User avatar
DaniAngione
 
Posts: 1791
Joined: Sun Dec 18, 2011 12:22 am
Location: The Hearthlands

Re: Game Development: Cheesy Coracle

Postby KitsuneG » Fri Jan 26, 2018 8:55 am

Spired forest conch - someone found this? I'd think this should spawn on beaches, but no luck yet.

Also can't find any wintergreen from previous patch, any info?
Wiki editor.
User avatar
KitsuneG
 
Posts: 386
Joined: Sat Mar 20, 2010 10:02 pm
Location: Russia

Re: Game Development: Cheesy Coracle

Postby Amanda44 » Fri Jan 26, 2018 2:32 pm

KitsuneG wrote:Spired forest conch - someone found this? I'd think this should spawn on beaches, but no luck yet.

You get the conch shell from cooking the snails and also sometimes whilst eating them.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
User avatar
Amanda44
 
Posts: 6491
Joined: Wed Sep 28, 2011 12:13 pm

Re: Game Development: Cheesy Coracle

Postby iamahh » Fri Jan 26, 2018 3:01 pm

found only one wintergreen in a brown-ish terrain, seems rare like camomile but it's a curio
iamahh
 
Posts: 1810
Joined: Sat Dec 12, 2015 8:23 pm

Re: Game Development: Cheesy Coracle

Postby azrid » Fri Jan 26, 2018 3:18 pm

iamahh wrote:found only one wintergreen in a brown-ish terrain, seems rare like camomile but it's a curio

pic or it didn't happen
Image
Image
User avatar
azrid
 
Posts: 3093
Joined: Mon Oct 17, 2011 11:33 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Python-Requests [Bot] and 136 guests

cron