Game Development: Navy Seals

Announcements about major changes in Haven & Hearth.

Re: Game Development: Navy Seals

Postby sMartins » Thu Feb 01, 2018 12:57 am

A little simony ... eheheh
Btw awesome patch, I love this polishing ... pls keep going untill the game shines more than ever.

P.S. Is there anyway you can stop spreading biomes over plowed land on a claim? If so pls keep in mind also that for the future polishing ...
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Re: Game Development: Navy Seals

Postby Chebermech » Thu Feb 01, 2018 12:58 am

great patch! Walruses, Beavers, and now Seals, all we're missing are Sharks and Killer Whales to control the speed limit on river highways and fishing poachers.
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Re: Game Development: Navy Seals

Postby Beronica » Thu Feb 01, 2018 1:01 am

Awesome update!!

Now just let me see when my crops are done and be able to see what a tile or wall is (the ctrl+shift+I while pointing at the tile to see if I am looking at dolomite or quartz (as an example)) and I'll forever give up on Amber.
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Re: Game Development: Navy Seals

Postby sMartins » Thu Feb 01, 2018 1:07 am

Beronica wrote:Awesome update!!
.... and be able to see what a tile or wall is (the ctrl+shift+I while pointing at the tile to see if I am looking at dolomite or quartz (as an example)) and I'll forever give up on Amber.

This!
Also related to skills, you are not able to see/understand better quality stuff than what you have.
Also minor would be sounds, good sounds could really step up the game immersion ... but Idk tbh how you guys manage sounds stuff.
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Re: Game Development: Navy Seals

Postby Aceb » Thu Feb 01, 2018 1:11 am

Now, some balls of steel and we can have black flag on open ocean.

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Re: Game Development: Navy Seals

Postby KwonChiMin » Thu Feb 01, 2018 1:16 am

So, is Knarr protected by shield claim if it is docked to the dock that is partially on claim? Or you still need a full cover of Knarr itself?
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Re: Game Development: Navy Seals

Postby DaniAngione » Thu Feb 01, 2018 1:22 am

Image

That's a lot of tarsticks for a bunch of boards over water :D
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Re: Game Development: Navy Seals

Postby jordancoles » Thu Feb 01, 2018 1:23 am

What the fuck
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Re: Game Development: Navy Seals

Postby jorb » Thu Feb 01, 2018 1:24 am

jordancoles wrote:What the fuck


... indeed?
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Re: Game Development: Navy Seals

Postby Ysh » Thu Feb 01, 2018 1:25 am

Some smart changings in here!
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