Yep, stumps and old logs should spawn something inside (maybe a check when opening them?), like mushrooms, grubs, centipedes and sneks too!
Still hope that stealth will work with animals, maybe reducing also aggro size?
tyrtix wrote:Yep, stumps and old logs should spawn something inside (maybe a check when opening them?), like mushrooms, grubs, centipedes and sneks too!
Still hope that stealth will work with animals, maybe reducing also aggro size?
MagicManICT wrote:Amanda44 wrote: I think if they just added animal radius too, 'cos ... snakes, lol, then I might even play on default sometimes, it is pretty.
Know what you mean, but animal aggro radius is not a fixed thing. There are factors that go into it, and I have no clue as to what they might even be. It's just like the bats not aggroing (well, not as likely) if you "crawl" past them.
Eldurn wrote:Better tell how to heal "Seal finger" wound
Swordfire wrote:Eldurn wrote:Better tell how to heal "Seal finger" wound
I hear "Hartshorn" or maybe "Hartshorn Salve" is the cure
Might want to try (Just add red-deer Antler's to a cauldron)
MagicManICT wrote:DaniAngione wrote:I personally think animal radius should never get into default client as they're cluttersome and not really helpful. I'd rather see more immersive wilderness, animals making their noises (and movement sound) so you have other clues beyond spotting them on screen or on the map.
This... though ever trip across a snake in the wilderness? They usually don't just go all aggro and bite as it's their means of catching dinner. They usually give some warning unless you quite literally step on them. I say usually because some species don't have complex warning systems like rattlesnakes, and some are highly aggressive. Anyway, when I'm actually in the wilderness, I usually can tell there's an animal nearby because you can hear them. Wild animals, especially dangerous ones, could just use more attention grabbing... if you're paying attention. It obviously shouldn't be a Klaxon siren. The minimap icons are good except the snakes... it needs changing. But the icons can get too cluttered. Maybe a way to turn some off.
About the only reason I use Amber at this point is finding specific trees and shrubs. There are a few other QoL things there that could be added, but nothing I'd say we strictly need.
Swordfire wrote:Eldurn wrote:Better tell how to heal "Seal finger" wound
I hear "Hartshorn" or maybe "Hartshorn Salve" is the cure
Might want to try (Just add red-deer Antler's to a cauldron)